nekz.me

CPropPaintBomb

Class client-side.

Prop Type Offset
baseclass DT_PhysicsProp 0 | 0x0
m_nPaintPowerType int 3568 | 0xdf0

Recv

DT_PhysicsProp

Prop Type Offset
baseclass DT_BreakableProp 0 | 0x0
m_spawnflags int 956 | 0x3bc
m_bAwake int 3536 | 0xdd0

DT_BreakableProp

Prop Type Offset
baseclass DT_BaseAnimating 0 | 0x0
m_qPreferredPlayerCarryAngles vector 3516 | 0xdbc
m_bClientPhysics int 3528 | 0xdc8

DT_BaseAnimating

Prop Type Offset
baseclass DT_BaseEntity 0 | 0x0
serveranimdata DT_ServerAnimationData 0 | 0x0
m_bClientSideRagdoll int 881 | 0x371
m_nHitboxSet int 2696 | 0xa88
m_flPlaybackRate float 2728 | 0xaa8
m_nSkin int 2732 | 0xaac
m_nBody int 2736 | 0xab0
m_nNewSequenceParity int 2740 | 0xab4
m_nResetEventsParity int 2744 | 0xab8
m_flEncodedController m_flEncodedController 2756 | 0xac4
m_nMuzzleFlashParity int 2772 | 0xad4
m_vecForce vector 2792 | 0xae8
m_nForceBone int 2804 | 0xaf4
m_bClientSideFrameReset int 2856 | 0xb28
m_flFrozen float 2860 | 0xb2c
m_flModelScale float 2940 | 0xb7c
m_ScaleType int 2944 | 0xb80
m_flPoseParameter m_flPoseParameter 2988 | 0xbac
m_bClientSideAnimation int 3284 | 0xcd4
m_nSequence int 3316 | 0xcf4
m_hLightingOrigin int 3452 | 0xd7c
m_bSuppressAnimSounds int 3458 | 0xd82

DT_BaseEntity

Prop Type Offset
AnimTimeMustBeFirst DT_AnimTimeMustBeFirst 0 | 0x0
movecollide int 0 | 0x0
movetype int 0 | 0x0
m_clrRender int 108 | 0x6c
m_cellbits int 112 | 0x70
m_cellX int 120 | 0x78
m_cellY int 124 | 0x7c
m_cellZ int 128 | 0x80
m_fEffects int 232 | 0xe8
m_iTeamNum int 236 | 0xec
m_angRotation vector 288 | 0x120
m_vecOrigin vector 300 | 0x12c
moveparent int 316 | 0x13c
m_hOwnerEntity int 320 | 0x140
m_iName string 328 | 0x148
m_iSignifierName string 588 | 0x24c
m_nModelIndex int 848 | 0x350
m_nRenderFX int 850 | 0x352
m_nRenderMode int 851 | 0x353
m_flSimulationTime int 864 | 0x360
m_iObjectCapsCache int 960 | 0x3c0
m_iParentAttachment int 992 | 0x3e0
m_fadeMinDist float 1000 | 0x3e8
m_fadeMaxDist float 1004 | 0x3ec
m_flFadeScale float 1008 | 0x3f0
m_Collision DT_CollisionProperty 1040 | 0x410
m_flElasticity float 1168 | 0x490
m_flShadowCastDistance float 1172 | 0x494
m_CollisionGroup int 1384 | 0x568
m_bSimulatedEveryTick int 2606 | 0xa2e
m_bAnimatedEveryTick int 2607 | 0xa2f
m_bAlternateSorting int 2608 | 0xa30
m_nMinCPULevel int 2609 | 0xa31
m_nMaxCPULevel int 2610 | 0xa32
m_nMinGPULevel int 2611 | 0xa33
m_nMaxGPULevel int 2612 | 0xa34
m_iTextureFrameIndex int 2613 | 0xa35
m_hEffectEntity int 2624 | 0xa40

DT_ServerAnimationData

Prop Type Offset
m_flCycle float 2724 | 0xaa4

m_flEncodedController

Prop Type Offset
000 float 0 | 0x0
001 float 4 | 0x4
002 float 8 | 0x8
003 float 12 | 0xc

m_flPoseParameter

Prop Type Offset
000 float 0 | 0x0
001 float 4 | 0x4
002 float 8 | 0x8
003 float 12 | 0xc
004 float 16 | 0x10
005 float 20 | 0x14
006 float 24 | 0x18
007 float 28 | 0x1c
008 float 32 | 0x20
009 float 36 | 0x24
010 float 40 | 0x28
011 float 44 | 0x2c
012 float 48 | 0x30
013 float 52 | 0x34
014 float 56 | 0x38
015 float 60 | 0x3c
016 float 64 | 0x40
017 float 68 | 0x44
018 float 72 | 0x48
019 float 76 | 0x4c
020 float 80 | 0x50
021 float 84 | 0x54
022 float 88 | 0x58
023 float 92 | 0x5c

DT_AnimTimeMustBeFirst

Prop Type Offset
m_flAnimTime int 856 | 0x358

DT_CollisionProperty

Prop Type Offset
m_vecMins vector 8 | 0x8
m_vecMaxs vector 20 | 0x14
m_usSolidFlags int 32 | 0x20
m_nSolidType int 34 | 0x22
m_triggerBloat int 35 | 0x23
m_nSurroundType int 42 | 0x2a
m_vecSpecifiedSurroundingMins vector 44 | 0x2c
m_vecSpecifiedSurroundingMaxs vector 56 | 0x38