Class client-side.
Prop | Type | Offset |
---|---|---|
baseclass | DT_BaseTrigger | 0 | 0x0 |
m_flRefireDelay | m_flRefireDelay | 2748 | 0xabc |
m_flPlayerVelocity | float | 2884 | 0xb44 |
m_flPhysicsVelocity | float | 2888 | 0xb48 |
m_vecLaunchAngles | vector | 2892 | 0xb4c |
m_ExactVelocityChoice | int | 2904 | 0xb58 |
m_bUseExactVelocity | int | 2908 | 0xb5c |
m_bUseThresholdCheck | int | 2909 | 0xb5d |
m_flLowerThreshold | float | 2912 | 0xb60 |
m_flUpperThreshold | float | 2916 | 0xb64 |
m_flEntryAngleTolerance | float | 2920 | 0xb68 |
m_bApplyAngularImpulse | int | 2924 | 0xb6c |
m_bOnlyVelocityCheck | int | 2925 | 0xb6d |
m_hLaunchTarget | int | 2928 | 0xb70 |
m_bPlayersPassTriggerFilters | int | 2932 | 0xb74 |
m_flAirControlSupressionTime | float | 2936 | 0xb78 |
m_bDirectionSuppressAirControl | int | 2940 | 0xb7c |
Prop | Type | Offset |
---|---|---|
baseclass | DT_BaseToggle | 0 | 0x0 |
m_spawnflags | int | 956 | 0x3bc |
m_bClientSidePredicted | int | 2736 | 0xab0 |
Prop | Type | Offset |
---|---|---|
000 | float | 0 | 0x0 |
001 | float | 4 | 0x4 |
002 | float | 8 | 0x8 |
003 | float | 12 | 0xc |
004 | float | 16 | 0x10 |
005 | float | 20 | 0x14 |
006 | float | 24 | 0x18 |
007 | float | 28 | 0x1c |
008 | float | 32 | 0x20 |
009 | float | 36 | 0x24 |
010 | float | 40 | 0x28 |
011 | float | 44 | 0x2c |
012 | float | 48 | 0x30 |
013 | float | 52 | 0x34 |
014 | float | 56 | 0x38 |
015 | float | 60 | 0x3c |
016 | float | 64 | 0x40 |
017 | float | 68 | 0x44 |
018 | float | 72 | 0x48 |
019 | float | 76 | 0x4c |
020 | float | 80 | 0x50 |
021 | float | 84 | 0x54 |
022 | float | 88 | 0x58 |
023 | float | 92 | 0x5c |
024 | float | 96 | 0x60 |
025 | float | 100 | 0x64 |
026 | float | 104 | 0x68 |
027 | float | 108 | 0x6c |
028 | float | 112 | 0x70 |
029 | float | 116 | 0x74 |
030 | float | 120 | 0x78 |
031 | float | 124 | 0x7c |
032 | float | 128 | 0x80 |
033 | float | 132 | 0x84 |
Prop | Type | Offset |
---|---|---|
baseclass | DT_BaseEntity | 0 | 0x0 |
m_vecFinalDest | vector | 2708 | 0xa94 |
m_movementType | int | 2720 | 0xaa0 |
m_flMoveTargetTime | float | 2724 | 0xaa4 |
Prop | Type | Offset |
---|---|---|
AnimTimeMustBeFirst | DT_AnimTimeMustBeFirst | 0 | 0x0 |
movecollide | int | 0 | 0x0 |
movetype | int | 0 | 0x0 |
m_clrRender | int | 108 | 0x6c |
m_cellbits | int | 112 | 0x70 |
m_cellX | int | 120 | 0x78 |
m_cellY | int | 124 | 0x7c |
m_cellZ | int | 128 | 0x80 |
m_fEffects | int | 232 | 0xe8 |
m_iTeamNum | int | 236 | 0xec |
m_angRotation | vector | 288 | 0x120 |
m_vecOrigin | vector | 300 | 0x12c |
moveparent | int | 316 | 0x13c |
m_hOwnerEntity | int | 320 | 0x140 |
m_iName | string | 328 | 0x148 |
m_iSignifierName | string | 588 | 0x24c |
m_nModelIndex | int | 848 | 0x350 |
m_nRenderFX | int | 850 | 0x352 |
m_nRenderMode | int | 851 | 0x353 |
m_flSimulationTime | int | 864 | 0x360 |
m_iObjectCapsCache | int | 960 | 0x3c0 |
m_iParentAttachment | int | 992 | 0x3e0 |
m_fadeMinDist | float | 1000 | 0x3e8 |
m_fadeMaxDist | float | 1004 | 0x3ec |
m_flFadeScale | float | 1008 | 0x3f0 |
m_Collision | DT_CollisionProperty | 1040 | 0x410 |
m_flElasticity | float | 1168 | 0x490 |
m_flShadowCastDistance | float | 1172 | 0x494 |
m_CollisionGroup | int | 1384 | 0x568 |
m_bSimulatedEveryTick | int | 2606 | 0xa2e |
m_bAnimatedEveryTick | int | 2607 | 0xa2f |
m_bAlternateSorting | int | 2608 | 0xa30 |
m_nMinCPULevel | int | 2609 | 0xa31 |
m_nMaxCPULevel | int | 2610 | 0xa32 |
m_nMinGPULevel | int | 2611 | 0xa33 |
m_nMaxGPULevel | int | 2612 | 0xa34 |
m_iTextureFrameIndex | int | 2613 | 0xa35 |
m_hEffectEntity | int | 2624 | 0xa40 |
Prop | Type | Offset |
---|---|---|
m_flAnimTime | int | 856 | 0x358 |
Prop | Type | Offset |
---|---|---|
m_vecMins | vector | 8 | 0x8 |
m_vecMaxs | vector | 20 | 0x14 |
m_usSolidFlags | int | 32 | 0x20 |
m_nSolidType | int | 34 | 0x22 |
m_triggerBloat | int | 35 | 0x23 |
m_nSurroundType | int | 42 | 0x2a |
m_vecSpecifiedSurroundingMins | vector | 44 | 0x2c |
m_vecSpecifiedSurroundingMaxs | vector | 56 | 0x38 |