Class client-side.
Prop | Type | Offset |
---|---|---|
baseclass | DT_BaseVPhysicsTrigger | 0 | 0x0 |
m_bDisabled | int | 2688 | 0xa80 |
m_vStart | vector | 2724 | 0xaa4 |
m_vEnd | vector | 2736 | 0xab0 |
m_linearForce | float | 2748 | 0xabc |
m_flRadius | float | 2752 | 0xac0 |
m_bReversed | int | 2756 | 0xac4 |
m_bFromPortal | int | 2757 | 0xac5 |
m_bToPortal | int | 2758 | 0xac6 |
m_bDisablePlayerMove | int | 2759 | 0xac7 |
m_hProxyEntity | int | 2776 | 0xad8 |
m_gravityScale | float | 2796 | 0xaec |
m_addAirDensity | float | 2800 | 0xaf0 |
m_linearLimit | float | 2804 | 0xaf4 |
m_linearLimitDelta | float | 2808 | 0xaf8 |
m_linearLimitTime | float | 2812 | 0xafc |
m_linearLimitStart | float | 2816 | 0xb00 |
m_linearLimitStartTime | float | 2820 | 0xb04 |
m_linearScale | float | 2824 | 0xb08 |
m_angularLimit | float | 2828 | 0xb0c |
m_angularScale | float | 2832 | 0xb10 |
m_linearForceAngles | vector | 2836 | 0xb14 |
Prop | Type | Offset |
---|---|---|
baseclass | DT_BaseEntity | 0 | 0x0 |
Prop | Type | Offset |
---|---|---|
AnimTimeMustBeFirst | DT_AnimTimeMustBeFirst | 0 | 0x0 |
movecollide | int | 0 | 0x0 |
movetype | int | 0 | 0x0 |
m_clrRender | int | 108 | 0x6c |
m_cellbits | int | 112 | 0x70 |
m_cellX | int | 120 | 0x78 |
m_cellY | int | 124 | 0x7c |
m_cellZ | int | 128 | 0x80 |
m_fEffects | int | 232 | 0xe8 |
m_iTeamNum | int | 236 | 0xec |
m_angRotation | vector | 288 | 0x120 |
m_vecOrigin | vector | 300 | 0x12c |
moveparent | int | 316 | 0x13c |
m_hOwnerEntity | int | 320 | 0x140 |
m_iName | string | 328 | 0x148 |
m_iSignifierName | string | 588 | 0x24c |
m_nModelIndex | int | 848 | 0x350 |
m_nRenderFX | int | 850 | 0x352 |
m_nRenderMode | int | 851 | 0x353 |
m_flSimulationTime | int | 864 | 0x360 |
m_iObjectCapsCache | int | 960 | 0x3c0 |
m_iParentAttachment | int | 992 | 0x3e0 |
m_fadeMinDist | float | 1000 | 0x3e8 |
m_fadeMaxDist | float | 1004 | 0x3ec |
m_flFadeScale | float | 1008 | 0x3f0 |
m_Collision | DT_CollisionProperty | 1040 | 0x410 |
m_flElasticity | float | 1168 | 0x490 |
m_flShadowCastDistance | float | 1172 | 0x494 |
m_CollisionGroup | int | 1384 | 0x568 |
m_bSimulatedEveryTick | int | 2606 | 0xa2e |
m_bAnimatedEveryTick | int | 2607 | 0xa2f |
m_bAlternateSorting | int | 2608 | 0xa30 |
m_nMinCPULevel | int | 2609 | 0xa31 |
m_nMaxCPULevel | int | 2610 | 0xa32 |
m_nMinGPULevel | int | 2611 | 0xa33 |
m_nMaxGPULevel | int | 2612 | 0xa34 |
m_iTextureFrameIndex | int | 2613 | 0xa35 |
m_hEffectEntity | int | 2624 | 0xa40 |
Prop | Type | Offset |
---|---|---|
m_flAnimTime | int | 856 | 0x358 |
Prop | Type | Offset |
---|---|---|
m_vecMins | vector | 8 | 0x8 |
m_vecMaxs | vector | 20 | 0x14 |
m_usSolidFlags | int | 32 | 0x20 |
m_nSolidType | int | 34 | 0x22 |
m_triggerBloat | int | 35 | 0x23 |
m_nSurroundType | int | 42 | 0x2a |
m_vecSpecifiedSurroundingMins | vector | 44 | 0x2c |
m_vecSpecifiedSurroundingMaxs | vector | 56 | 0x38 |