nekz.me

C_Team

Datamap client-side.

Prop Type Offset External
m_vecAbsVelocity vector 144 | 0x90  
m_vecAbsOrigin vector 156 | 0x9c  
m_vecOrigin vector 168 | 0xa8  
m_vecAngVelocity vector 180 | 0xb4  
m_angAbsRotation vector 192 | 0xc0  
m_angRotation vector 204 | 0xcc  
m_flGravity float 216 | 0xd8  
m_flProxyRandomValue float 220 | 0xdc  
m_iEFlags integer 224 | 0xe0  
m_nWaterType character 228 | 0xe4  
m_fEffects integer 232 | 0xe8  
m_iTeamNum integer 236 | 0xec  
m_iHealth integer 244 | 0xf4  
m_fFlags integer 248 | 0xf8  
m_vecViewOffset vector 252 | 0xfc  
m_vecVelocity vector 264 | 0x108  
m_vecBaseVelocity vector 276 | 0x114  
m_angNetworkAngles vector 288 | 0x120  
m_vecNetworkOrigin vector 300 | 0x12c  
m_flFriction float 312 | 0x138  
m_hNetworkMoveParent ehandle 316 | 0x13c  
m_hOwnerEntity ehandle 320 | 0x140  
m_hGroundEntity ehandle 324 | 0x144  
m_nModelIndex short 848 | 0x350  
m_nRenderFX character 850 | 0x352  
m_nRenderMode character 851 | 0x353  
m_MoveType character 852 | 0x354  
m_MoveCollide character 853 | 0x355  
m_nWaterLevel character 854 | 0x356  
m_Collision CCollisionProperty 1040 | 0x410  
m_bEverHadPredictionErrorsForThisCommand boolean 2604 | 0xa2c  
m_szTeamname character 2708 | 0xa94  
m_iScore integer 2740 | 0xab4  
m_iRoundsWon integer 2744 | 0xab8  
m_iDeaths integer 2748 | 0xabc  
m_iPing integer 2752 | 0xac0  
m_iPacketloss integer 2756 | 0xac4  
m_iTeamNum integer 2760 | 0xac8  

Embedded

CCollisionProperty

Prop Type Offset External
m_vecMins vector 8 | 0x8  
m_vecMaxs vector 20 | 0x14  
m_usSolidFlags short 32 | 0x20  
m_nSolidType character 34 | 0x22  
m_triggerBloat character 35 | 0x23