Datamap server-side.
Prop | Type | Offset | External |
---|---|---|---|
m_vecDamageForce | vector | 0 | 0x0 | |
m_vecDamagePosition | pos-vector | 12 | 0xc | |
m_vecReportedPosition | pos-vector | 24 | 0x18 | |
m_hInflictor | ehandle | 36 | 0x24 | |
m_hAttacker | ehandle | 40 | 0x28 | |
m_hWeapon | ehandle | 44 | 0x2c | |
m_flDamage | float | 48 | 0x30 | |
m_flMaxDamage | float | 52 | 0x34 | |
m_flBaseDamage | float | 56 | 0x38 | |
m_bitsDamageType | integer | 60 | 0x3c | |
m_iDamageCustom | integer | 64 | 0x40 | |
m_iDamageStats | integer | 68 | 0x44 | |
m_iAmmoType | integer | 72 | 0x48 | |
m_flRadius | float | 76 | 0x4c |