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CWeaponPortalgun

Datamap server-side.

Prop Type Offset External
CBaseCombatWeaponAttemptToMaterialize void 0 | 0x0  
CBaseCombatWeaponDefaultTouch void 0 | 0x0  
CBaseCombatWeaponDestroyItem void 0 | 0x0  
CBaseCombatWeaponFallThink void 0 | 0x0  
CBaseCombatWeaponHideThink void 0 | 0x0  
CBaseCombatWeaponMaterialize void 0 | 0x0  
CBaseCombatWeaponSetPickupTouch void 0 | 0x0  
CBaseEntityScriptThink void 0 | 0x0  
CBaseEntityShadowCastDistThink void 0 | 0x0  
CBaseEntitySUB_CallUseToggle void 0 | 0x0  
CBaseEntitySUB_DoNothing void 0 | 0x0  
CBaseEntitySUB_FadeOut void 0 | 0x0  
CBaseEntitySUB_Remove void 0 | 0x0  
CBaseEntitySUB_StartFadeOut void 0 | 0x0  
CBaseEntitySUB_StartFadeOutInstant void 0 | 0x0  
CBaseEntitySUB_Vanish void 0 | 0x0  
CWeaponPortalgunGunEffectsThink void 0 | 0x0  
CWeaponPortalgunTogglePotatosThink void 0 | 0x0  
FirePortal1Helper void 0 | 0x0 FirePortal1
FirePortal2Helper void 0 | 0x0 FirePortal2
FirePortalDirection1 vector 0 | 0x0 FirePortalDirection1
FirePortalDirection2 vector 0 | 0x0 FirePortalDirection2
InputAddContext string 0 | 0x0 AddContext
InputAddOutput string 0 | 0x0 AddOutput
InputAlpha integer 0 | 0x0 Alpha
InputAlternativeSorting boolean 0 | 0x0 AlternativeSorting
InputBecomeRagdoll void 0 | 0x0 BecomeRagdoll
InputCallScriptFunction string 0 | 0x0 CallScriptFunction
InputChargePortal1 void 0 | 0x0 ChargePortal1
InputChargePortal2 void 0 | 0x0 ChargePortal2
InputClearContext string 0 | 0x0 ClearContext
InputClearParent void 0 | 0x0 ClearParent
InputColor color32 0 | 0x0 Color
InputDisableDamageForces void 0 | 0x0 DisableDamageForces
InputDisableDraw void 0 | 0x0 DisableDraw
InputDisableDrawInFastReflection void 0 | 0x0 DisableDrawInFastReflection
InputDisableReceivingFlashlight void 0 | 0x0 DisableReceivingFlashlight
InputDisableShadow void 0 | 0x0 DisableShadow
InputDispatchResponse string 0 | 0x0 DispatchResponse
InputEnableDamageForces void 0 | 0x0 EnableDamageForces
InputEnableDraw void 0 | 0x0 EnableDraw
InputEnableDrawInFastReflection void 0 | 0x0 EnableDrawInFastReflection
InputEnableReceivingFlashlight void 0 | 0x0 EnableReceivingFlashlight
InputEnableShadow void 0 | 0x0 EnableShadow
InputFireUser1 string 0 | 0x0 FireUser1
InputFireUser2 string 0 | 0x0 FireUser2
InputFireUser3 string 0 | 0x0 FireUser3
InputFireUser4 string 0 | 0x0 FireUser4
InputHideWeapon void 0 | 0x0 HideWeapon
InputIgnite float 0 | 0x0 IgniteHitboxFireScale
InputIgnite integer 0 | 0x0 IgniteNumHitboxFires
InputIgnite void 0 | 0x0 Ignite
InputIgniteLifetime float 0 | 0x0 IgniteLifetime
InputKill void 0 | 0x0 Kill
InputKillHierarchy void 0 | 0x0 KillHierarchy
InputRemoveContext string 0 | 0x0 RemoveContext
InputRemovePaint void 0 | 0x0 RemovePaint
InputRunScript string 0 | 0x0 RunScriptCode
InputRunScriptFile string 0 | 0x0 RunScriptFile
InputSetDamageFilter string 0 | 0x0 SetDamageFilter
InputSetLightingOrigin string 0 | 0x0 SetLightingOrigin
InputSetLightingOriginRelative string 0 | 0x0 SetLightingOriginHack
InputSetLocalAngles string 0 | 0x0 SetLocalAngles
InputSetLocalOrigin string 0 | 0x0 SetLocalOrigin
InputSetParent string 0 | 0x0 SetParent
InputSetParentAttachment string 0 | 0x0 SetParentAttachment
InputSetParentAttachmentMaintainOffset string 0 | 0x0 SetParentAttachmentMaintainOffset
InputSetTeam integer 0 | 0x0 SetTeam
InputUse void 0 | 0x0 Use
m_iObjectCapsCache integer 4 | 0x4  
m_pfnMoveDone function 8 | 0x8  
m_pfnThink function 12 | 0xc  
m_Network CServerNetworkProperty 16 | 0x10  
m_iClassname string 96 | 0x60 classname
m_flPrevAnimTime time 100 | 0x64  
m_flAnimTime time 104 | 0x68  
m_flSimulationTime time 108 | 0x6c  
m_nLastThinkTick tick 112 | 0x70  
touchStamp integer 116 | 0x74  
m_aThinkFunctions custom 120 | 0x78  
m_ResponseContexts custom 140 | 0x8c  
m_iszResponseContext string 160 | 0xa0 ResponseContext
m_nNextThinkTick tick 164 | 0xa4 nextthink
m_fEffects integer 168 | 0xa8 effects
m_ModelName modelname 172 | 0xac model
m_target string 180 | 0xb4 target
m_nRenderFX character 184 | 0xb8 renderfx
m_nRenderMode character 185 | 0xb9 rendermode
m_nModelIndex short 186 | 0xba modelindex
m_clrRender color32 188 | 0xbc rendercolor
m_nSimulationTick tick 192 | 0xc0  
m_iEFlags integer 200 | 0xc8  
m_fFlags integer 204 | 0xcc  
m_iName string 208 | 0xd0  
m_pParent ehandle 212 | 0xd4  
m_nTransmitStateOwnedCounter character 216 | 0xd8  
m_iParentAttachment character 217 | 0xd9  
m_MoveType character 218 | 0xda MoveType
m_MoveCollide character 219 | 0xdb  
m_hMoveParent ehandle 220 | 0xdc  
m_hMoveChild ehandle 224 | 0xe0  
m_hMovePeer ehandle 228 | 0xe4  
m_Collision CCollisionProperty 232 | 0xe8  
m_hOwnerEntity ehandle 324 | 0x144  
m_CollisionGroup integer 328 | 0x148 CollisionGroup
m_pPhysicsObject custom 332 | 0x14c  
m_nWaterType character 338 | 0x152  
m_nWaterLevel character 339 | 0x153 waterlevel
m_flNavIgnoreUntilTime time 340 | 0x154  
m_hGroundEntity ehandle 344 | 0x158  
m_flGroundChangeTime time 348 | 0x15c  
m_vecBaseVelocity vector 352 | 0x160 basevelocity
m_vecAbsVelocity vector 364 | 0x16c  
m_vecAngVelocity vector 376 | 0x178 avelocity
m_rgflCoordinateFrame float 388 | 0x184  
m_flFriction float 436 | 0x1b4 friction
m_flElasticity float 440 | 0x1b8  
m_flLocalTime float 444 | 0x1bc ltime
m_flVPhysicsUpdateLocalTime float 448 | 0x1c0  
m_flMoveDoneTime float 452 | 0x1c4  
m_vecAbsOrigin pos-vector 460 | 0x1cc  
m_angAbsRotation vector 472 | 0x1d8  
m_vecVelocity vector 484 | 0x1e4 velocity
m_pBlocker ehandle 496 | 0x1f0  
m_iTextureFrameIndex character 500 | 0x1f4 texframeindex
m_bSimulatedEveryTick boolean 501 | 0x1f5  
m_bAnimatedEveryTick boolean 502 | 0x1f6  
m_bAlternateSorting boolean 503 | 0x1f7  
m_nMinCPULevel character 504 | 0x1f8 mincpulevel
m_nMaxCPULevel character 505 | 0x1f9 maxcpulevel
m_nMinGPULevel character 506 | 0x1fa mingpulevel
m_nMaxGPULevel character 507 | 0x1fb maxgpulevel
m_iGlobalname string 508 | 0x1fc globalname
m_iParent string 512 | 0x200 parentname
m_iHammerID integer 516 | 0x204 hammerid
m_flSpeed float 520 | 0x208 speed
m_iMaxHealth integer 524 | 0x20c max_health
m_iHealth integer 528 | 0x210 health
m_iszDamageFilterName string 532 | 0x214 damagefilter
m_hDamageFilter ehandle 536 | 0x218  
m_pfnTouch function 540 | 0x21c  
m_pfnUse function 544 | 0x220  
m_pfnBlocked function 548 | 0x224  
m_bClientSideRagdoll boolean 552 | 0x228  
m_lifeState character 553 | 0x229  
m_takedamage character 554 | 0x22a  
m_OnUser1 custom 560 | 0x230 OnUser1
m_OnUser2 custom 584 | 0x248 OnUser2
m_OnUser3 custom 608 | 0x260 OnUser3
m_OnUser4 custom 632 | 0x278 OnUser4
m_vecOrigin vector 700 | 0x2bc  
m_angRotation vector 712 | 0x2c8  
m_vecViewOffset vector 728 | 0x2d8 view_ofs
m_iInitialTeamNum integer 752 | 0x2f0 TeamNum
m_iTeamNum integer 756 | 0x2f4 teamnumber
m_spawnflags integer 764 | 0x2fc spawnflags
m_AIAddOn string 768 | 0x300 addon
m_flGravity float 772 | 0x304 gravity
m_hEffectEntity ehandle 776 | 0x308  
m_fadeMinDist float 780 | 0x30c fademindist
m_fadeMaxDist float 784 | 0x310 fademaxdist
m_flFadeScale float 788 | 0x314 fadescale
m_flShadowCastDistance float 792 | 0x318 shadowcastdist
m_flDesiredShadowCastDistance float 796 | 0x31c  
m_iSignifierName string 800 | 0x320  
m_bLagCompensate boolean 805 | 0x325 LagCompensate
m_bForcePurgeFixedupStrings boolean 806 | 0x326  
m_debugOverlays integer 812 | 0x32c  
m_iszVScripts string 820 | 0x334 vscripts
m_iszScriptThinkFunction string 824 | 0x338 thinkfunction
m_iszScriptId string 852 | 0x354  
m_flGroundSpeed float 864 | 0x360  
m_flLastEventCheck time 868 | 0x364  
m_nSkin integer 896 | 0x380 ModelSkin
m_nSkin integer 896 | 0x380 skin
m_nBody integer 900 | 0x384 SetBodyGroup
m_nBody integer 900 | 0x384 body
m_nHitboxSet integer 904 | 0x388 hitboxset
m_flModelScale float 908 | 0x38c ModelScale
m_flPlaybackRate float 912 | 0x390 playbackrate
m_pIk custom 940 | 0x3ac  
m_iIKCounter integer 944 | 0x3b0  
m_bSequenceFinished boolean 948 | 0x3b4  
m_bSequenceLoops boolean 949 | 0x3b5  
m_flDissolveStartTime time 952 | 0x3b8  
m_flCycle float 956 | 0x3bc cycle
m_nSequence integer 960 | 0x3c0 sequence
m_flPoseParameter float 964 | 0x3c4  
m_flEncodedController float 1060 | 0x424  
m_bClientSideAnimation boolean 1076 | 0x434  
m_bClientSideFrameReset boolean 1077 | 0x435  
m_nNewSequenceParity integer 1080 | 0x438  
m_nResetEventsParity integer 1084 | 0x43c  
m_bSuppressAnimSounds boolean 1088 | 0x440 SuppressAnimSounds
m_nMuzzleFlashParity character 1089 | 0x441  
m_hLightingOrigin ehandle 1092 | 0x444  
m_hLightingOriginRelative ehandle 1096 | 0x448  
m_iszLightingOriginRelative string 1100 | 0x44c LightingOriginHack
m_iszLightingOrigin string 1104 | 0x450 LightingOrigin
m_fBoneCacheFlags short 1112 | 0x458  
m_flFrozen float 1116 | 0x45c  
m_flFrozenThawRate float 1128 | 0x468  
m_flFrozenMax float 1132 | 0x46c  
m_OnIgnite custom 1136 | 0x470 OnIgnite
m_OnFizzled custom 1160 | 0x488 OnFizzled
m_hOwner ehandle 1204 | 0x4b4  
m_nViewModelIndex integer 1208 | 0x4b8  
m_flNextPrimaryAttack time 1212 | 0x4bc  
m_flNextSecondaryAttack time 1216 | 0x4c0  
m_iState integer 1228 | 0x4cc  
m_iPrimaryAmmoType integer 1232 | 0x4d0  
m_iSecondaryAmmoType integer 1236 | 0x4d4  
m_iClip1 integer 1240 | 0x4d8  
m_iClip2 integer 1244 | 0x4dc  
m_flTimeWeaponIdle time 1248 | 0x4e0  
m_fMinRange1 float 1256 | 0x4e8  
m_fMinRange2 float 1260 | 0x4ec  
m_fMaxRange1 float 1264 | 0x4f0  
m_fMaxRange2 float 1268 | 0x4f4  
m_fFireDuration float 1272 | 0x4f8  
m_iPrimaryAmmoCount integer 1280 | 0x500  
m_iSecondaryAmmoCount integer 1284 | 0x504  
m_iszName string 1288 | 0x508  
m_bRemoveable boolean 1292 | 0x50c  
m_bInReload boolean 1293 | 0x50d  
m_bFireOnEmpty boolean 1294 | 0x50e  
m_bFiresUnderwater boolean 1295 | 0x50f  
m_bAltFiresUnderwater boolean 1296 | 0x510  
m_bReloadsSingly boolean 1297 | 0x511  
m_nIdealSequence integer 1300 | 0x514  
m_IdealActivity integer 1304 | 0x518  
m_iSubType integer 1308 | 0x51c  
m_flUnlockTime time 1312 | 0x520  
m_hLocker ehandle 1316 | 0x524  
m_pConstraint custom 1324 | 0x52c  
m_iAltFireHudHintCount integer 1328 | 0x530  
m_iReloadHudHintCount integer 1332 | 0x534  
m_bAltFireHudHintDisplayed boolean 1336 | 0x538  
m_bReloadHudHintDisplayed boolean 1337 | 0x539  
m_flHudHintPollTime time 1340 | 0x53c  
m_flHudHintMinDisplayTime time 1344 | 0x540  
m_OnPlayerUse custom 1348 | 0x544 OnPlayerUse
m_OnPlayerPickup custom 1372 | 0x55c OnPlayerPickup
m_OnNPCPickup custom 1396 | 0x574 OnNPCPickup
m_OnCacheInteraction custom 1420 | 0x58c OnCacheInteraction
m_bLowered boolean 1476 | 0x5c4  
m_flRaiseTime time 1480 | 0x5c8  
m_flHolsterTime time 1484 | 0x5cc  
m_flNextRepeatPrimaryAttack time 1488 | 0x5d0  
m_flNextRepeatSecondaryAttack time 1492 | 0x5d4  
m_bCanFirePortal1 boolean 1504 | 0x5e0 CanFirePortal1
m_bCanFirePortal2 boolean 1505 | 0x5e1 CanFirePortal2
m_iLastFiredPortal integer 1508 | 0x5e4  
m_bOpenProngs boolean 1512 | 0x5e8  
m_vecBluePortalPos vector 1516 | 0x5ec  
m_vecOrangePortalPos vector 1528 | 0x5f8  
m_hFreezeEntity ehandle 1540 | 0x604  
m_iPortalLinkageGroupID character 1544 | 0x608  
m_fEffectsMaxSize1 float 1548 | 0x60c  
m_fEffectsMaxSize2 float 1552 | 0x610  
m_pMiniGravHoldSound custom 1556 | 0x614  
m_OnFiredPortal1 custom 1560 | 0x618 OnFiredPortal1
m_OnFiredPortal2 custom 1584 | 0x630 OnFiredPortal2
m_bShowingPotatos boolean 1608 | 0x648 ShowingPotatos
m_nStartingTeamNum integer 1612 | 0x64c StartingTeamNum
m_EffectState integer 1616 | 0x650  

Embedded

CServerNetworkProperty

Prop Type Offset External
m_hParent ehandle 52 | 0x34  

CCollisionProperty

Prop Type Offset External
m_vecMins vector 8 | 0x8  
m_vecMaxs vector 20 | 0x14  
m_usSolidFlags short 32 | 0x20  
m_nSolidType character 34 | 0x22 solid
m_triggerBloat character 35 | 0x23  
m_flRadius float 36 | 0x24  
m_nSurroundType character 42 | 0x2a  
m_vecSpecifiedSurroundingMins vector 44 | 0x2c  
m_vecSpecifiedSurroundingMaxs vector 56 | 0x38  
m_vecSurroundingMins vector 68 | 0x44  
m_vecSurroundingMaxs vector 80 | 0x50