nekz.me

CFunc_Dust

Class client-side.

Prop Type Offset
m_nModelIndex int 848 | 0x350
m_Collision DT_CollisionProperty 1040 | 0x410
m_Color int 2688 | 0xa80
m_SpawnRate int 2692 | 0xa84
m_flSizeMin float 2696 | 0xa88
m_flSizeMax float 2700 | 0xa8c
m_SpeedMax int 2704 | 0xa90
m_LifetimeMin int 2708 | 0xa94
m_LifetimeMax int 2712 | 0xa98
m_DistMax int 2716 | 0xa9c
m_FallSpeed float 2720 | 0xaa0
m_DustFlags int 2724 | 0xaa4

Recv

DT_CollisionProperty

Prop Type Offset
m_vecMins vector 8 | 0x8
m_vecMaxs vector 20 | 0x14
m_usSolidFlags int 32 | 0x20
m_nSolidType int 34 | 0x22
m_triggerBloat int 35 | 0x23
m_nSurroundType int 42 | 0x2a
m_vecSpecifiedSurroundingMins vector 44 | 0x2c
m_vecSpecifiedSurroundingMaxs vector 56 | 0x38