nekz.me

CPortal_Base2D

Class server-side.

Prop Type Offset
baseclass DT_BaseAnimating 0 | 0x0
m_angRotation int 0 | 0x0
m_vecOrigin int 0 | 0x0
m_vecOrigin vector 700 | 0x2bc
m_angRotation vector 712 | 0x2c8
m_hLinkedPortal int 1216 | 0x4c0
m_bIsPortal2 int 1284 | 0x504
m_ptOrigin vector 1508 | 0x5e4
m_qAbsAngle vector 1556 | 0x614
m_PortalSimulator DT_PortalSimulator 1640 | 0x668
m_bActivated int 11020 | 0x2b0c
m_bOldActivatedState int 11021 | 0x2b0d
m_fNetworkHalfWidth float 11044 | 0x2b24
m_fNetworkHalfHeight float 11048 | 0x2b28
m_bIsMobile int 11052 | 0x2b2c

Recv

DT_BaseAnimating

Prop Type Offset
baseclass DT_BaseEntity 0 | 0x0
serveranimdata DT_ServerAnimationData 0 | 0x0
m_bClientSideRagdoll int 552 | 0x228
m_nForceBone int 876 | 0x36c
m_vecForce vector 880 | 0x370
m_nSkin int 892 | 0x37c
m_nBody int 896 | 0x380
m_nHitboxSet int 900 | 0x384
m_flModelScale float 904 | 0x388
m_flPlaybackRate float 908 | 0x38c
m_ScaleType int 912 | 0x390
m_nSequence int 956 | 0x3bc
m_flPoseParameter m_flPoseParameter 960 | 0x3c0
m_flEncodedController m_flEncodedController 1056 | 0x420
m_bClientSideAnimation int 1072 | 0x430
m_bClientSideFrameReset int 1073 | 0x431
m_nNewSequenceParity int 1076 | 0x434
m_nResetEventsParity int 1080 | 0x438
m_bSuppressAnimSounds int 1084 | 0x43c
m_nMuzzleFlashParity int 1085 | 0x43d
m_hLightingOrigin int 1088 | 0x440
m_flFrozen float 1112 | 0x458

DT_PortalSimulator

Prop Type Offset
m_InternalData DT_PS_InternalData_t 32 | 0x20

DT_BaseEntity

Prop Type Offset
AnimTimeMustBeFirst DT_AnimTimeMustBeFirst 0 | 0x0
m_iObjectCapsCache int 4 | 0x4
m_flSimulationTime int 108 | 0x6c
m_fEffects int 168 | 0xa8
m_nRenderFX int 184 | 0xb8
m_nRenderMode int 185 | 0xb9
m_nModelIndex int 186 | 0xba
m_clrRender int 188 | 0xbc
m_iName string 208 | 0xd0
m_iParentAttachment int 217 | 0xd9
movetype int 218 | 0xda
movecollide int 219 | 0xdb
moveparent int 220 | 0xdc
m_Collision DT_CollisionProperty 232 | 0xe8
m_hOwnerEntity int 324 | 0x144
m_CollisionGroup int 328 | 0x148
m_flElasticity float 440 | 0x1b8
m_iTextureFrameIndex int 500 | 0x1f4
m_bSimulatedEveryTick int 501 | 0x1f5
m_bAnimatedEveryTick int 502 | 0x1f6
m_bAlternateSorting int 503 | 0x1f7
m_nMinCPULevel int 504 | 0x1f8
m_nMaxCPULevel int 505 | 0x1f9
m_nMinGPULevel int 506 | 0x1fa
m_nMaxGPULevel int 507 | 0x1fb
m_cellbits int 684 | 0x2ac
m_cellX int 688 | 0x2b0
m_cellY int 692 | 0x2b4
m_cellZ int 696 | 0x2b8
m_vecOrigin vector 700 | 0x2bc
m_angRotation vector 712 | 0x2c8
m_iTeamNum int 756 | 0x2f4
m_hEffectEntity int 776 | 0x308
m_fadeMinDist float 780 | 0x30c
m_fadeMaxDist float 784 | 0x310
m_flFadeScale float 788 | 0x314
m_flShadowCastDistance float 792 | 0x318
m_iSignifierName string 800 | 0x320

DT_ServerAnimationData

Prop Type Offset
m_flCycle float 952 | 0x3b8

m_flPoseParameter

Prop Type Offset
000 float 0 | 0x0
001 float 4 | 0x4
002 float 8 | 0x8
003 float 12 | 0xc
004 float 16 | 0x10
005 float 20 | 0x14
006 float 24 | 0x18
007 float 28 | 0x1c
008 float 32 | 0x20
009 float 36 | 0x24
010 float 40 | 0x28
011 float 44 | 0x2c
012 float 48 | 0x30
013 float 52 | 0x34
014 float 56 | 0x38
015 float 60 | 0x3c
016 float 64 | 0x40
017 float 68 | 0x44
018 float 72 | 0x48
019 float 76 | 0x4c
020 float 80 | 0x50
021 float 84 | 0x54
022 float 88 | 0x58
023 float 92 | 0x5c

m_flEncodedController

Prop Type Offset
000 float 0 | 0x0
001 float 4 | 0x4
002 float 8 | 0x8
003 float 12 | 0xc

DT_PS_InternalData_t

Prop Type Offset
Simulation DT_PS_SimulationData_t 344 | 0x158

DT_AnimTimeMustBeFirst

Prop Type Offset
m_flAnimTime int 104 | 0x68

DT_CollisionProperty

Prop Type Offset
m_vecMins vector 8 | 0x8
m_vecMaxs vector 20 | 0x14
m_usSolidFlags int 32 | 0x20
m_nSolidType int 34 | 0x22
m_triggerBloat int 35 | 0x23
m_nSurroundType int 42 | 0x2a
m_vecSpecifiedSurroundingMins vector 44 | 0x2c
m_vecSpecifiedSurroundingMaxs vector 56 | 0x38

DT_PS_SimulationData_t

Prop Type Offset
hCollisionEntity int 8996 | 0x2324