nekz.me

CSceneEntity

Class server-side.

Prop Type Offset
m_hActorList _ST_m_hActorList_16 0 | 0x0
m_bIsPlayingBack int 944 | 0x3b0
m_bPaused int 945 | 0x3b1
m_bMultiplayer int 946 | 0x3b2
m_flForceClientTime float 948 | 0x3b4
m_nSceneStringIndex int 1032 | 0x408

Recv

_ST_m_hActorList_16

Prop Type Offset
000 int 0 | 0x0
001 int 0 | 0x0
002 int 0 | 0x0
003 int 0 | 0x0
004 int 0 | 0x0
005 int 0 | 0x0
006 int 0 | 0x0
007 int 0 | 0x0
008 int 0 | 0x0
009 int 0 | 0x0
010 int 0 | 0x0
011 int 0 | 0x0
012 int 0 | 0x0
013 int 0 | 0x0
014 int 0 | 0x0
015 int 0 | 0x0
lengthproxy _LPT_m_hActorList_16 0 | 0x0

_LPT_m_hActorList_16

Prop Type Offset
lengthprop16 int 0 | 0x0