Class server-side.
Prop | Type | Offset |
---|---|---|
baseclass | DT_BaseTrigger | 0 | 0x0 |
m_flRefireDelay | m_flRefireDelay | 1164 | 0x48c |
m_flPlayerVelocity | float | 1300 | 0x514 |
m_flPhysicsVelocity | float | 1304 | 0x518 |
m_vecLaunchAngles | vector | 1308 | 0x51c |
m_ExactVelocityChoice | int | 1324 | 0x52c |
m_bUseExactVelocity | int | 1328 | 0x530 |
m_bUseThresholdCheck | int | 1329 | 0x531 |
m_flLowerThreshold | float | 1332 | 0x534 |
m_flUpperThreshold | float | 1336 | 0x538 |
m_flEntryAngleTolerance | float | 1340 | 0x53c |
m_hLaunchTarget | int | 1344 | 0x540 |
m_bOnlyVelocityCheck | int | 1348 | 0x544 |
m_bApplyAngularImpulse | int | 1349 | 0x545 |
m_bPlayersPassTriggerFilters | int | 1350 | 0x546 |
m_flAirControlSupressionTime | float | 1352 | 0x548 |
m_bDirectionSuppressAirControl | int | 1356 | 0x54c |
Prop | Type | Offset |
---|---|---|
baseclass | DT_BaseToggle | 0 | 0x0 |
m_spawnflags | int | 764 | 0x2fc |
m_bClientSidePredicted | int | 1156 | 0x484 |
Prop | Type | Offset |
---|---|---|
000 | float | 0 | 0x0 |
001 | float | 4 | 0x4 |
002 | float | 8 | 0x8 |
003 | float | 12 | 0xc |
004 | float | 16 | 0x10 |
005 | float | 20 | 0x14 |
006 | float | 24 | 0x18 |
007 | float | 28 | 0x1c |
008 | float | 32 | 0x20 |
009 | float | 36 | 0x24 |
010 | float | 40 | 0x28 |
011 | float | 44 | 0x2c |
012 | float | 48 | 0x30 |
013 | float | 52 | 0x34 |
014 | float | 56 | 0x38 |
015 | float | 60 | 0x3c |
016 | float | 64 | 0x40 |
017 | float | 68 | 0x44 |
018 | float | 72 | 0x48 |
019 | float | 76 | 0x4c |
020 | float | 80 | 0x50 |
021 | float | 84 | 0x54 |
022 | float | 88 | 0x58 |
023 | float | 92 | 0x5c |
024 | float | 96 | 0x60 |
025 | float | 100 | 0x64 |
026 | float | 104 | 0x68 |
027 | float | 108 | 0x6c |
028 | float | 112 | 0x70 |
029 | float | 116 | 0x74 |
030 | float | 120 | 0x78 |
031 | float | 124 | 0x7c |
032 | float | 128 | 0x80 |
033 | float | 132 | 0x84 |
Prop | Type | Offset |
---|---|---|
baseclass | DT_BaseEntity | 0 | 0x0 |
m_vecFinalDest | vector | 944 | 0x3b0 |
m_movementType | int | 968 | 0x3c8 |
m_flMoveTargetTime | float | 972 | 0x3cc |
Prop | Type | Offset |
---|---|---|
AnimTimeMustBeFirst | DT_AnimTimeMustBeFirst | 0 | 0x0 |
m_iObjectCapsCache | int | 4 | 0x4 |
m_flSimulationTime | int | 108 | 0x6c |
m_fEffects | int | 168 | 0xa8 |
m_nRenderFX | int | 184 | 0xb8 |
m_nRenderMode | int | 185 | 0xb9 |
m_nModelIndex | int | 186 | 0xba |
m_clrRender | int | 188 | 0xbc |
m_iName | string | 208 | 0xd0 |
m_iParentAttachment | int | 217 | 0xd9 |
movetype | int | 218 | 0xda |
movecollide | int | 219 | 0xdb |
moveparent | int | 220 | 0xdc |
m_Collision | DT_CollisionProperty | 232 | 0xe8 |
m_hOwnerEntity | int | 324 | 0x144 |
m_CollisionGroup | int | 328 | 0x148 |
m_flElasticity | float | 440 | 0x1b8 |
m_iTextureFrameIndex | int | 500 | 0x1f4 |
m_bSimulatedEveryTick | int | 501 | 0x1f5 |
m_bAnimatedEveryTick | int | 502 | 0x1f6 |
m_bAlternateSorting | int | 503 | 0x1f7 |
m_nMinCPULevel | int | 504 | 0x1f8 |
m_nMaxCPULevel | int | 505 | 0x1f9 |
m_nMinGPULevel | int | 506 | 0x1fa |
m_nMaxGPULevel | int | 507 | 0x1fb |
m_cellbits | int | 684 | 0x2ac |
m_cellX | int | 688 | 0x2b0 |
m_cellY | int | 692 | 0x2b4 |
m_cellZ | int | 696 | 0x2b8 |
m_vecOrigin | vector | 700 | 0x2bc |
m_angRotation | vector | 712 | 0x2c8 |
m_iTeamNum | int | 756 | 0x2f4 |
m_hEffectEntity | int | 776 | 0x308 |
m_fadeMinDist | float | 780 | 0x30c |
m_fadeMaxDist | float | 784 | 0x310 |
m_flFadeScale | float | 788 | 0x314 |
m_flShadowCastDistance | float | 792 | 0x318 |
m_iSignifierName | string | 800 | 0x320 |
Prop | Type | Offset |
---|---|---|
m_flAnimTime | int | 104 | 0x68 |
Prop | Type | Offset |
---|---|---|
m_vecMins | vector | 8 | 0x8 |
m_vecMaxs | vector | 20 | 0x14 |
m_usSolidFlags | int | 32 | 0x20 |
m_nSolidType | int | 34 | 0x22 |
m_triggerBloat | int | 35 | 0x23 |
m_nSurroundType | int | 42 | 0x2a |
m_vecSpecifiedSurroundingMins | vector | 44 | 0x2c |
m_vecSpecifiedSurroundingMaxs | vector | 56 | 0x38 |