Datamap server-side.
Prop | Type | Offset | External |
---|---|---|---|
m_ScheduleChannels | custom | 12 | 0xc | |
m_bEnabled | boolean | 44 | 0x2c | |
m_bForceActBusy | boolean | 45 | 0x2d | |
m_ForcedActivity | custom | 48 | 0x30 | |
m_bTeleportToBusy | boolean | 52 | 0x34 | |
m_bUseNearestBusy | boolean | 53 | 0x35 | |
m_bLeaving | boolean | 54 | 0x36 | |
m_bVisibleOnly | boolean | 55 | 0x37 | |
m_bUseRenderBoundsForCollision | boolean | 56 | 0x38 | |
m_flForcedMaxTime | float | 60 | 0x3c | |
m_bBusy | boolean | 64 | 0x40 | |
m_bMovingToBusy | boolean | 65 | 0x41 | |
m_bNeedsToPlayExitAnim | boolean | 66 | 0x42 | |
m_flNextBusySearchTime | time | 68 | 0x44 | |
m_flEndBusyAt | time | 72 | 0x48 | |
m_flBusySearchRange | float | 76 | 0x4c | |
m_bInQueue | boolean | 80 | 0x50 | |
m_iCurrentBusyAnim | integer | 84 | 0x54 | |
m_hActBusyGoal | ehandle | 88 | 0x58 | |
m_bNeedToSetBounds | boolean | 92 | 0x5c | |
m_hSeeEntity | ehandle | 96 | 0x60 | |
m_fTimeLastSawSeeEntity | time | 100 | 0x64 | |
m_bExitedBusyToDueLostSeeEntity | boolean | 104 | 0x68 | |
m_bExitedBusyToDueSeeEnemy | boolean | 105 | 0x69 | |
m_iNumConsecutivePathFailures | integer | 108 | 0x6c | |
m_bAutoFireWeapon | boolean | 112 | 0x70 | |
m_flDeferUntil | time | 116 | 0x74 | |
m_iNumEnemiesInSafeZone | integer | 120 | 0x78 |