CAI_BaseNPCCallNPCThink |
void |
0 | 0x0 |
|
CAI_BaseNPCCorpseFallThink |
void |
0 | 0x0 |
|
CAI_BaseNPCNPCInitThink |
void |
0 | 0x0 |
|
CAI_BaseNPCNPCUse |
void |
0 | 0x0 |
|
CBaseEntityScriptThink |
void |
0 | 0x0 |
|
CBaseEntityShadowCastDistThink |
void |
0 | 0x0 |
|
CBaseEntitySUB_CallUseToggle |
void |
0 | 0x0 |
|
CBaseEntitySUB_DoNothing |
void |
0 | 0x0 |
|
CBaseEntitySUB_FadeOut |
void |
0 | 0x0 |
|
CBaseEntitySUB_Remove |
void |
0 | 0x0 |
|
CBaseEntitySUB_StartFadeOut |
void |
0 | 0x0 |
|
CBaseEntitySUB_StartFadeOutInstant |
void |
0 | 0x0 |
|
CBaseEntitySUB_Vanish |
void |
0 | 0x0 |
|
InputActivateSpeedModifier |
void |
0 | 0x0 |
ActivateSpeedModifier |
InputAddContext |
string |
0 | 0x0 |
AddContext |
InputAddOutput |
string |
0 | 0x0 |
AddOutput |
InputAlpha |
integer |
0 | 0x0 |
Alpha |
InputAlternativeSorting |
boolean |
0 | 0x0 |
AlternativeSorting |
InputBecomeRagdoll |
void |
0 | 0x0 |
BecomeRagdoll |
InputBeginRappel |
void |
0 | 0x0 |
BeginRappel |
InputBreak |
void |
0 | 0x0 |
Break |
InputCallScriptFunction |
string |
0 | 0x0 |
CallScriptFunction |
InputClearContext |
string |
0 | 0x0 |
ClearContext |
InputClearParent |
void |
0 | 0x0 |
ClearParent |
InputColor |
color32 |
0 | 0x0 |
Color |
InputCreateAddon |
string |
0 | 0x0 |
CreateAddon |
InputDisableDamageForces |
void |
0 | 0x0 |
DisableDamageForces |
InputDisableDraw |
void |
0 | 0x0 |
DisableDraw |
InputDisableDrawInFastReflection |
void |
0 | 0x0 |
DisableDrawInFastReflection |
InputDisableReceivingFlashlight |
void |
0 | 0x0 |
DisableReceivingFlashlight |
InputDisableShadow |
void |
0 | 0x0 |
DisableShadow |
InputDisableSpeedModifier |
void |
0 | 0x0 |
DisableSpeedModifier |
InputDispatchResponse |
string |
0 | 0x0 |
DispatchResponse |
InputEnableDamageForces |
void |
0 | 0x0 |
EnableDamageForces |
InputEnableDraw |
void |
0 | 0x0 |
EnableDraw |
InputEnableDrawInFastReflection |
void |
0 | 0x0 |
EnableDrawInFastReflection |
InputEnableReceivingFlashlight |
void |
0 | 0x0 |
EnableReceivingFlashlight |
InputEnableShadow |
void |
0 | 0x0 |
EnableShadow |
InputFireUser1 |
string |
0 | 0x0 |
FireUser1 |
InputFireUser2 |
string |
0 | 0x0 |
FireUser2 |
InputFireUser3 |
string |
0 | 0x0 |
FireUser3 |
InputFireUser4 |
string |
0 | 0x0 |
FireUser4 |
InputForceInteractionWithNPC |
string |
0 | 0x0 |
ForceInteractionWithNPC |
InputForgetEntity |
string |
0 | 0x0 |
ForgetEntity |
InputGagDisable |
void |
0 | 0x0 |
GagDisable |
InputGagEnable |
void |
0 | 0x0 |
GagEnable |
InputHolsterAndDestroyWeapon |
void |
0 | 0x0 |
HolsterAndDestroyWeapon |
InputHolsterWeapon |
void |
0 | 0x0 |
HolsterWeapon |
InputIgnite |
float |
0 | 0x0 |
IgniteHitboxFireScale |
InputIgnite |
void |
0 | 0x0 |
Ignite |
InputIgnite |
integer |
0 | 0x0 |
IgniteNumHitboxFires |
InputIgniteLifetime |
float |
0 | 0x0 |
IgniteLifetime |
InputIgnoreDangerSounds |
float |
0 | 0x0 |
IgnoreDangerSounds |
InputInsideTransition |
void |
0 | 0x0 |
InsideTransition |
InputKill |
void |
0 | 0x0 |
Kill |
InputKilledNPC |
void |
0 | 0x0 |
KilledNPC |
InputKillHierarchy |
void |
0 | 0x0 |
KillHierarchy |
InputOutsideTransition |
void |
0 | 0x0 |
OutsideTransition |
InputRemoveContext |
string |
0 | 0x0 |
RemoveContext |
InputRemovePaint |
void |
0 | 0x0 |
RemovePaint |
InputRunScript |
string |
0 | 0x0 |
RunScriptCode |
InputRunScriptFile |
string |
0 | 0x0 |
RunScriptFile |
InputSetDamageFilter |
string |
0 | 0x0 |
SetDamageFilter |
InputSetEnemyFilter |
string |
0 | 0x0 |
SetEnemyFilter |
InputSetExpressionOverride |
string |
0 | 0x0 |
SetExpressionOverride |
InputSetHealth |
integer |
0 | 0x0 |
SetHealth |
InputSetLightingOrigin |
string |
0 | 0x0 |
SetLightingOrigin |
InputSetLightingOriginRelative |
string |
0 | 0x0 |
SetLightingOriginHack |
InputSetLocalAngles |
string |
0 | 0x0 |
SetLocalAngles |
InputSetLocalOrigin |
string |
0 | 0x0 |
SetLocalOrigin |
InputSetParent |
string |
0 | 0x0 |
SetParent |
InputSetParentAttachment |
string |
0 | 0x0 |
SetParentAttachment |
InputSetParentAttachmentMaintainOffset |
string |
0 | 0x0 |
SetParentAttachmentMaintainOffset |
InputSetRelationship |
string |
0 | 0x0 |
SetRelationship |
InputSetSpeedModifierRadius |
integer |
0 | 0x0 |
SetSpeedModRadius |
InputSetSpeedModifierSpeed |
integer |
0 | 0x0 |
SetSpeedModSpeed |
InputSetSquad |
string |
0 | 0x0 |
SetSquad |
InputSetTeam |
integer |
0 | 0x0 |
SetTeam |
InputStartScripting |
void |
0 | 0x0 |
StartScripting |
InputStopScripting |
void |
0 | 0x0 |
StopScripting |
InputUnholsterWeapon |
void |
0 | 0x0 |
UnholsterWeapon |
InputUpdateEnemyMemory |
string |
0 | 0x0 |
UpdateEnemyMemory |
InputUse |
void |
0 | 0x0 |
Use |
InputWake |
void |
0 | 0x0 |
Wake |
m_iObjectCapsCache |
integer |
4 | 0x4 |
|
m_pfnMoveDone |
function |
8 | 0x8 |
|
m_pfnThink |
function |
12 | 0xc |
|
m_Network |
CServerNetworkProperty |
16 | 0x10 |
|
m_iClassname |
string |
96 | 0x60 |
classname |
m_flPrevAnimTime |
time |
100 | 0x64 |
|
m_flAnimTime |
time |
104 | 0x68 |
|
m_flSimulationTime |
time |
108 | 0x6c |
|
m_nLastThinkTick |
tick |
112 | 0x70 |
|
touchStamp |
integer |
116 | 0x74 |
|
m_aThinkFunctions |
custom |
120 | 0x78 |
|
m_ResponseContexts |
custom |
140 | 0x8c |
|
m_iszResponseContext |
string |
160 | 0xa0 |
ResponseContext |
m_nNextThinkTick |
tick |
164 | 0xa4 |
nextthink |
m_fEffects |
integer |
168 | 0xa8 |
effects |
m_ModelName |
modelname |
172 | 0xac |
model |
m_target |
string |
180 | 0xb4 |
target |
m_nRenderFX |
character |
184 | 0xb8 |
renderfx |
m_nRenderMode |
character |
185 | 0xb9 |
rendermode |
m_nModelIndex |
short |
186 | 0xba |
modelindex |
m_clrRender |
color32 |
188 | 0xbc |
rendercolor |
m_nSimulationTick |
tick |
192 | 0xc0 |
|
m_iEFlags |
integer |
200 | 0xc8 |
|
m_fFlags |
integer |
204 | 0xcc |
|
m_iName |
string |
208 | 0xd0 |
|
m_pParent |
ehandle |
212 | 0xd4 |
|
m_nTransmitStateOwnedCounter |
character |
216 | 0xd8 |
|
m_iParentAttachment |
character |
217 | 0xd9 |
|
m_MoveType |
character |
218 | 0xda |
MoveType |
m_MoveCollide |
character |
219 | 0xdb |
|
m_hMoveParent |
ehandle |
220 | 0xdc |
|
m_hMoveChild |
ehandle |
224 | 0xe0 |
|
m_hMovePeer |
ehandle |
228 | 0xe4 |
|
m_Collision |
CCollisionProperty |
232 | 0xe8 |
|
m_hOwnerEntity |
ehandle |
324 | 0x144 |
|
m_CollisionGroup |
integer |
328 | 0x148 |
CollisionGroup |
m_pPhysicsObject |
custom |
332 | 0x14c |
|
m_nWaterType |
character |
338 | 0x152 |
|
m_nWaterLevel |
character |
339 | 0x153 |
waterlevel |
m_flNavIgnoreUntilTime |
time |
340 | 0x154 |
|
m_hGroundEntity |
ehandle |
344 | 0x158 |
|
m_flGroundChangeTime |
time |
348 | 0x15c |
|
m_vecBaseVelocity |
vector |
352 | 0x160 |
basevelocity |
m_vecAbsVelocity |
vector |
364 | 0x16c |
|
m_vecAngVelocity |
vector |
376 | 0x178 |
avelocity |
m_rgflCoordinateFrame |
float |
388 | 0x184 |
|
m_flFriction |
float |
436 | 0x1b4 |
friction |
m_flElasticity |
float |
440 | 0x1b8 |
|
m_flLocalTime |
float |
444 | 0x1bc |
ltime |
m_flVPhysicsUpdateLocalTime |
float |
448 | 0x1c0 |
|
m_flMoveDoneTime |
float |
452 | 0x1c4 |
|
m_vecAbsOrigin |
pos-vector |
460 | 0x1cc |
|
m_angAbsRotation |
vector |
472 | 0x1d8 |
|
m_vecVelocity |
vector |
484 | 0x1e4 |
velocity |
m_pBlocker |
ehandle |
496 | 0x1f0 |
|
m_iTextureFrameIndex |
character |
500 | 0x1f4 |
texframeindex |
m_bSimulatedEveryTick |
boolean |
501 | 0x1f5 |
|
m_bAnimatedEveryTick |
boolean |
502 | 0x1f6 |
|
m_bAlternateSorting |
boolean |
503 | 0x1f7 |
|
m_nMinCPULevel |
character |
504 | 0x1f8 |
mincpulevel |
m_nMaxCPULevel |
character |
505 | 0x1f9 |
maxcpulevel |
m_nMinGPULevel |
character |
506 | 0x1fa |
mingpulevel |
m_nMaxGPULevel |
character |
507 | 0x1fb |
maxgpulevel |
m_iGlobalname |
string |
508 | 0x1fc |
globalname |
m_iParent |
string |
512 | 0x200 |
parentname |
m_iHammerID |
integer |
516 | 0x204 |
hammerid |
m_flSpeed |
float |
520 | 0x208 |
speed |
m_iMaxHealth |
integer |
524 | 0x20c |
max_health |
m_iHealth |
integer |
528 | 0x210 |
health |
m_iszDamageFilterName |
string |
532 | 0x214 |
damagefilter |
m_hDamageFilter |
ehandle |
536 | 0x218 |
|
m_pfnTouch |
function |
540 | 0x21c |
|
m_pfnUse |
function |
544 | 0x220 |
|
m_pfnBlocked |
function |
548 | 0x224 |
|
m_bClientSideRagdoll |
boolean |
552 | 0x228 |
|
m_lifeState |
character |
553 | 0x229 |
|
m_takedamage |
character |
554 | 0x22a |
|
m_OnUser1 |
custom |
560 | 0x230 |
OnUser1 |
m_OnUser2 |
custom |
584 | 0x248 |
OnUser2 |
m_OnUser3 |
custom |
608 | 0x260 |
OnUser3 |
m_OnUser4 |
custom |
632 | 0x278 |
OnUser4 |
m_vecOrigin |
vector |
700 | 0x2bc |
|
m_angRotation |
vector |
712 | 0x2c8 |
|
m_vecViewOffset |
vector |
728 | 0x2d8 |
view_ofs |
m_iInitialTeamNum |
integer |
752 | 0x2f0 |
TeamNum |
m_iTeamNum |
integer |
756 | 0x2f4 |
teamnumber |
m_spawnflags |
integer |
764 | 0x2fc |
spawnflags |
m_AIAddOn |
string |
768 | 0x300 |
addon |
m_flGravity |
float |
772 | 0x304 |
gravity |
m_hEffectEntity |
ehandle |
776 | 0x308 |
|
m_fadeMinDist |
float |
780 | 0x30c |
fademindist |
m_fadeMaxDist |
float |
784 | 0x310 |
fademaxdist |
m_flFadeScale |
float |
788 | 0x314 |
fadescale |
m_flShadowCastDistance |
float |
792 | 0x318 |
shadowcastdist |
m_flDesiredShadowCastDistance |
float |
796 | 0x31c |
|
m_iSignifierName |
string |
800 | 0x320 |
|
m_bLagCompensate |
boolean |
805 | 0x325 |
LagCompensate |
m_bForcePurgeFixedupStrings |
boolean |
806 | 0x326 |
|
m_debugOverlays |
integer |
812 | 0x32c |
|
m_iszVScripts |
string |
820 | 0x334 |
vscripts |
m_iszScriptThinkFunction |
string |
824 | 0x338 |
thinkfunction |
m_iszScriptId |
string |
852 | 0x354 |
|
m_flGroundSpeed |
float |
860 | 0x35c |
|
m_flLastEventCheck |
time |
864 | 0x360 |
|
m_nSkin |
integer |
892 | 0x37c |
ModelSkin |
m_nSkin |
integer |
892 | 0x37c |
skin |
m_nBody |
integer |
896 | 0x380 |
SetBodyGroup |
m_nBody |
integer |
896 | 0x380 |
body |
m_nHitboxSet |
integer |
900 | 0x384 |
hitboxset |
m_flModelScale |
float |
904 | 0x388 |
ModelScale |
m_flPlaybackRate |
float |
908 | 0x38c |
playbackrate |
m_pIk |
custom |
936 | 0x3a8 |
|
m_iIKCounter |
integer |
940 | 0x3ac |
|
m_bSequenceFinished |
boolean |
944 | 0x3b0 |
|
m_bSequenceLoops |
boolean |
945 | 0x3b1 |
|
m_flDissolveStartTime |
time |
948 | 0x3b4 |
|
m_flCycle |
float |
952 | 0x3b8 |
cycle |
m_nSequence |
integer |
956 | 0x3bc |
sequence |
m_flPoseParameter |
float |
960 | 0x3c0 |
|
m_flEncodedController |
float |
1056 | 0x420 |
|
m_bClientSideAnimation |
boolean |
1072 | 0x430 |
|
m_bClientSideFrameReset |
boolean |
1073 | 0x431 |
|
m_nNewSequenceParity |
integer |
1076 | 0x434 |
|
m_nResetEventsParity |
integer |
1080 | 0x438 |
|
m_bSuppressAnimSounds |
boolean |
1084 | 0x43c |
SuppressAnimSounds |
m_nMuzzleFlashParity |
character |
1085 | 0x43d |
|
m_hLightingOrigin |
ehandle |
1088 | 0x440 |
|
m_hLightingOriginRelative |
ehandle |
1092 | 0x444 |
|
m_iszLightingOriginRelative |
string |
1096 | 0x448 |
LightingOriginHack |
m_iszLightingOrigin |
string |
1100 | 0x44c |
LightingOrigin |
m_fBoneCacheFlags |
short |
1108 | 0x454 |
|
m_flFrozen |
float |
1112 | 0x458 |
|
m_flFrozenThawRate |
float |
1124 | 0x464 |
|
m_flFrozenMax |
float |
1128 | 0x468 |
|
m_OnIgnite |
custom |
1132 | 0x46c |
OnIgnite |
m_OnFizzled |
custom |
1156 | 0x484 |
OnFizzled |
m_AnimOverlay |
custom |
1200 | 0x4b0 |
|
m_flexWeight |
float |
1220 | 0x4c4 |
|
m_viewtarget |
pos-vector |
1604 | 0x644 |
|
m_flAllowResponsesEndTime |
time |
1668 | 0x684 |
|
m_flLastFlexAnimationTime |
time |
1696 | 0x6a0 |
|
m_bForceServerRagdoll |
boolean |
1700 | 0x6a4 |
|
m_bPreventWeaponPickup |
boolean |
1701 | 0x6a5 |
|
m_flNextAttack |
time |
1704 | 0x6a8 |
|
m_eHull |
integer |
1708 | 0x6ac |
HullType |
m_bloodColor |
integer |
1712 | 0x6b0 |
BloodColor |
m_flFieldOfView |
float |
1716 | 0x6b4 |
|
m_HackedGunPos |
vector |
1720 | 0x6b8 |
|
m_RelationshipString |
string |
1732 | 0x6c4 |
Relationship |
m_impactEnergyScale |
float |
1736 | 0x6c8 |
physdamagescale |
m_LastHitGroup |
integer |
1756 | 0x6dc |
|
m_flDamageAccumulator |
float |
1760 | 0x6e0 |
|
m_iDamageCount |
integer |
1764 | 0x6e4 |
|
m_CurrentWeaponProficiency |
integer |
1768 | 0x6e8 |
|
m_Relationship |
custom |
1772 | 0x6ec |
|
m_nFaction |
integer |
1792 | 0x700 |
|
m_hTriggerFogList |
custom |
1796 | 0x704 |
|
m_hLastFogTrigger |
ehandle |
1816 | 0x718 |
|
m_iAmmo |
integer |
1820 | 0x71c |
|
m_hMyWeapons |
ehandle |
1948 | 0x79c |
|
m_hActiveWeapon |
ehandle |
2140 | 0x85c |
|
m_IdealSchedule |
integer |
2204 | 0x89c |
|
m_ScheduleState |
AIScheduleState_t |
2208 | 0x8a0 |
|
m_failSchedule |
integer |
2236 | 0x8bc |
|
m_bUsingStandardThinkTime |
boolean |
2241 | 0x8c1 |
|
m_flLastRealThinkTime |
time |
2244 | 0x8c4 |
|
m_bForceConditionsGather |
boolean |
2420 | 0x974 |
|
m_bConditionsGathered |
boolean |
2421 | 0x975 |
|
m_bSkippedChooseEnemy |
boolean |
2422 | 0x976 |
|
m_NPCState |
integer |
2424 | 0x978 |
|
m_flLastStateChangeTime |
time |
2428 | 0x97c |
|
m_IdealNPCState |
integer |
2432 | 0x980 |
|
m_Efficiency |
integer |
2436 | 0x984 |
|
m_MoveEfficiency |
integer |
2440 | 0x988 |
|
m_flNextDecisionTime |
time |
2444 | 0x98c |
|
m_SleepState |
integer |
2448 | 0x990 |
sleepstate |
m_SleepFlags |
integer |
2452 | 0x994 |
|
m_flWakeRadius |
float |
2456 | 0x998 |
wakeradius |
m_bWakeSquad |
boolean |
2460 | 0x99c |
wakesquad |
m_nWakeTick |
tick |
2464 | 0x9a0 |
|
m_Activity |
custom |
2468 | 0x9a4 |
|
m_translatedActivity |
custom |
2472 | 0x9a8 |
|
m_IdealActivity |
custom |
2476 | 0x9ac |
|
m_nIdealSequence |
integer |
2480 | 0x9b0 |
|
m_IdealTranslatedActivity |
custom |
2484 | 0x9b4 |
|
m_IdealWeaponActivity |
custom |
2488 | 0x9b8 |
|
m_iDeathPose |
integer |
2492 | 0x9bc |
|
m_iDeathFrame |
integer |
2496 | 0x9c0 |
|
m_pSenses |
CAI_Senses |
2500 | 0x9c4 |
|
m_pLockedBestSound |
CSound |
2504 | 0x9c8 |
|
m_hEnemy |
ehandle |
2508 | 0x9cc |
|
m_flTimeEnemyAcquired |
time |
2512 | 0x9d0 |
|
m_hTargetEnt |
ehandle |
2516 | 0x9d4 |
|
m_GiveUpOnDeadEnemyTimer |
CRandStopwatch |
2520 | 0x9d8 |
|
m_FailChooseEnemyTimer |
CSimpleSimTimer |
2536 | 0x9e8 |
|
m_EnemiesSerialNumber |
integer |
2540 | 0x9ec |
|
m_flAcceptableTimeSeenEnemy |
time |
2544 | 0x9f0 |
|
m_UpdateEnemyPosTimer |
CSimpleSimTimer |
2548 | 0x9f4 |
|
m_vecCommandGoal |
vector |
2552 | 0x9f8 |
|
m_CommandMoveMonitor |
CAI_MoveMonitor |
2564 | 0xa04 |
|
m_hForcedInteractionPartner |
ehandle |
2580 | 0xa14 |
|
m_vecForcedWorldPosition |
pos-vector |
2584 | 0xa18 |
|
m_flForcedInteractionTimeout |
time |
2596 | 0xa24 |
|
m_hInteractionPartner |
ehandle |
2600 | 0xa28 |
|
m_hLastInteractionTestTarget |
ehandle |
2604 | 0xa2c |
|
m_bCannotDieDuringInteraction |
boolean |
2608 | 0xa30 |
|
m_iInteractionState |
integer |
2612 | 0xa34 |
|
m_iInteractionPlaying |
integer |
2616 | 0xa38 |
|
m_ScriptedInteractions |
custom |
2620 | 0xa3c |
|
m_flInteractionYaw |
float |
2640 | 0xa50 |
|
m_afCapability |
integer |
2644 | 0xa54 |
|
m_flMoveWaitFinished |
time |
2648 | 0xa58 |
|
m_hOpeningDoor |
ehandle |
2652 | 0xa5c |
|
m_UnreachableEnts |
custom |
2656 | 0xa60 |
|
m_pNavigator |
CAI_Navigator |
2676 | 0xa74 |
|
m_pLocalNavigator |
CAI_LocalNavigator |
2680 | 0xa78 |
|
m_pPathfinder |
CAI_Pathfinder |
2684 | 0xa7c |
|
m_pMoveProbe |
CAI_MoveProbe |
2688 | 0xa80 |
|
m_pMotor |
CAI_Motor |
2692 | 0xa84 |
|
m_hGoalEnt |
ehandle |
2696 | 0xa88 |
|
m_flTimeLastMovement |
time |
2700 | 0xa8c |
|
m_CheckOnGroundTimer |
CSimpleSimTimer |
2704 | 0xa90 |
|
m_vDefaultEyeOffset |
vector |
2708 | 0xa94 |
|
m_flNextEyeLookTime |
time |
2720 | 0xaa0 |
|
m_flEyeIntegRate |
float |
2724 | 0xaa4 |
|
m_vEyeLookTarget |
pos-vector |
2728 | 0xaa8 |
|
m_vCurEyeTarget |
pos-vector |
2740 | 0xab4 |
|
m_hEyeLookTarget |
ehandle |
2752 | 0xac0 |
|
m_flHeadYaw |
float |
2756 | 0xac4 |
|
m_flHeadPitch |
float |
2760 | 0xac8 |
|
m_flOriginalYaw |
float |
2764 | 0xacc |
|
m_bInAScript |
boolean |
2772 | 0xad4 |
|
m_scriptState |
integer |
2776 | 0xad8 |
|
m_hCine |
ehandle |
2780 | 0xadc |
|
m_ScriptArrivalActivity |
custom |
2784 | 0xae0 |
|
m_strScriptArrivalSequence |
string |
2788 | 0xae4 |
|
m_flSceneTime |
time |
2792 | 0xae8 |
|
m_iszSceneCustomMoveSeq |
string |
2796 | 0xaec |
|
m_afMemory |
integer |
2804 | 0xaf4 |
|
m_hEnemyOccluder |
ehandle |
2808 | 0xaf8 |
|
m_flSumDamage |
float |
2812 | 0xafc |
|
m_flLastDamageTime |
time |
2816 | 0xb00 |
|
m_flLastPlayerDamageTime |
time |
2820 | 0xb04 |
|
m_flLastSawPlayerTime |
time |
2824 | 0xb08 |
|
m_flLastAttackTime |
time |
2828 | 0xb0c |
|
m_flLastEnemyTime |
time |
2832 | 0xb10 |
|
m_flNextWeaponSearchTime |
time |
2836 | 0xb14 |
|
m_iszPendingWeapon |
string |
2840 | 0xb18 |
|
m_bIgnoreUnseenEnemies |
boolean |
2844 | 0xb1c |
ignoreunseenenemies |
m_ShotRegulator |
CAI_ShotRegulator |
2848 | 0xb20 |
|
m_iDesiredWeaponState |
integer |
2880 | 0xb40 |
|
m_SquadName |
string |
2888 | 0xb48 |
squadname |
m_iMySquadSlot |
integer |
2892 | 0xb4c |
|
m_strHintGroup |
string |
2896 | 0xb50 |
hintgroup |
m_bHintGroupNavLimiting |
boolean |
2900 | 0xb54 |
hintlimiting |
m_pTacticalServices |
CAI_TacticalServices |
2904 | 0xb58 |
|
m_flWaitFinished |
time |
2908 | 0xb5c |
|
m_flNextFlinchTime |
time |
2912 | 0xb60 |
|
m_flNextDodgeTime |
time |
2916 | 0xb64 |
|
m_MoveAndShootOverlay |
CAI_MoveAndShootOverlay |
2920 | 0xb68 |
|
m_vecLastPosition |
pos-vector |
2940 | 0xb7c |
|
m_vSavePosition |
pos-vector |
2952 | 0xb88 |
|
m_vInterruptSavePosition |
pos-vector |
2964 | 0xb94 |
|
m_pHintNode |
ehandle |
2976 | 0xba0 |
|
m_cAmmoLoaded |
integer |
2980 | 0xba4 |
|
m_flDistTooFar |
float |
2984 | 0xba8 |
|
m_spawnEquipment |
string |
2988 | 0xbac |
additionalequipment |
m_fNoDamageDecal |
boolean |
2992 | 0xbb0 |
|
m_hStoredPathTarget |
ehandle |
2996 | 0xbb4 |
|
m_vecStoredPathGoal |
pos-vector |
3000 | 0xbb8 |
|
m_nStoredPathType |
integer |
3012 | 0xbc4 |
|
m_fStoredPathFlags |
integer |
3016 | 0xbc8 |
|
m_hEnemyFilter |
ehandle |
3020 | 0xbcc |
|
m_iszEnemyFilterName |
string |
3024 | 0xbd0 |
enemyfilter |
m_bDidDeathCleanup |
boolean |
3028 | 0xbd4 |
|
m_OnDamaged |
custom |
3032 | 0xbd8 |
OnDamaged |
m_OnDeath |
custom |
3056 | 0xbf0 |
OnDeath |
m_OnHalfHealth |
custom |
3080 | 0xc08 |
OnHalfHealth |
m_OnFoundEnemy |
custom |
3104 | 0xc20 |
OnFoundEnemy |
m_OnLostEnemyLOS |
custom |
3128 | 0xc38 |
OnLostEnemyLOS |
m_OnLostEnemy |
custom |
3152 | 0xc50 |
OnLostEnemy |
m_OnFoundPlayer |
custom |
3176 | 0xc68 |
OnFoundPlayer |
m_OnLostPlayerLOS |
custom |
3200 | 0xc80 |
OnLostPlayerLOS |
m_OnLostPlayer |
custom |
3224 | 0xc98 |
OnLostPlayer |
m_OnHearWorld |
custom |
3248 | 0xcb0 |
OnHearWorld |
m_OnHearPlayer |
custom |
3272 | 0xcc8 |
OnHearPlayer |
m_OnHearCombat |
custom |
3296 | 0xce0 |
OnHearCombat |
m_OnDamagedByPlayer |
custom |
3320 | 0xcf8 |
OnDamagedByPlayer |
m_OnDamagedByPlayerSquad |
custom |
3344 | 0xd10 |
OnDamagedByPlayerSquad |
m_OnDenyCommanderUse |
custom |
3368 | 0xd28 |
OnDenyCommanderUse |
m_OnRappelTouchdown |
custom |
3392 | 0xd40 |
OnRappelTouchdown |
m_OnSleep |
custom |
3416 | 0xd58 |
OnSleep |
m_OnWake |
custom |
3440 | 0xd70 |
OnWake |
m_OnForcedInteractionStarted |
custom |
3464 | 0xd88 |
OnForcedInteractionStarted |
m_OnForcedInteractionAborted |
custom |
3488 | 0xda0 |
OnForcedInteractionAborted |
m_OnForcedInteractionFinished |
custom |
3512 | 0xdb8 |
OnForcedInteractionFinished |
m_bCheckContacts |
boolean |
3537 | 0xdd1 |
|
m_bCrouchDesired |
boolean |
3538 | 0xdd2 |
|
m_bForceCrouch |
boolean |
3539 | 0xdd3 |
|
m_bIsCrouching |
boolean |
3540 | 0xdd4 |
|
m_flSoundWaitTime |
time |
3576 | 0xdf8 |
|
m_nSoundPriority |
integer |
3580 | 0xdfc |
|
m_flIgnoreDangerSoundsUntil |
time |
3584 | 0xe00 |
|
m_bPerformAvoidance |
boolean |
3588 | 0xe04 |
|
m_bIsMoving |
boolean |
3589 | 0xe05 |
|
m_bFadeCorpse |
boolean |
3590 | 0xe06 |
|
m_bImportanRagdoll |
boolean |
3591 | 0xe07 |
|
m_bSpeedModActive |
boolean |
3592 | 0xe08 |
|
m_iSpeedModRadius |
integer |
3596 | 0xe0c |
|
m_iSpeedModSpeed |
integer |
3600 | 0xe10 |
|
m_flTimePingEffect |
time |
3604 | 0xe14 |
|
m_flFrozenMoveBlock |
float |
3608 | 0xe18 |
|
m_bPlayerAvoidState |
boolean |
3612 | 0xe1c |
|
m_flAccumYawDelta |
float |
3628 | 0xe2c |
|
m_flAccumYawScale |
float |
3632 | 0xe30 |
|
m_fLatchedPositions |
integer |
3636 | 0xe34 |
|
m_latchedEyeOrigin |
vector |
3640 | 0xe38 |
|
m_latchedEyeDirection |
vector |
3652 | 0xe44 |
|
m_latchedHeadDirection |
vector |
3664 | 0xe50 |
|
m_goalHeadDirection |
vector |
3676 | 0xe5c |
|
m_goalHeadInfluence |
float |
3688 | 0xe68 |
|
m_goalSpineYaw |
float |
3692 | 0xe6c |
|
m_goalBodyYaw |
float |
3696 | 0xe70 |
|
m_goalHeadCorrection |
vector |
3700 | 0xe74 |
|
m_flBlinktime |
time |
3712 | 0xe80 |
|
m_hLookTarget |
ehandle |
3716 | 0xe84 |
|
m_lookQueue |
custom |
3720 | 0xe88 |
|
m_syntheticLookQueue |
custom |
3740 | 0xe9c |
|
m_randomLookQueue |
custom |
3760 | 0xeb0 |
|
m_flNextRandomLookTime |
time |
3780 | 0xec4 |
|
m_iszExpressionScene |
string |
3784 | 0xec8 |
|
m_hExpressionSceneEnt |
ehandle |
3788 | 0xecc |
|
m_flNextRandomExpressionTime |
time |
3792 | 0xed0 |
|
m_iszExpressionOverride |
string |
3796 | 0xed4 |
ExpressionOverride |
m_iszIdleExpression |
string |
3800 | 0xed8 |
|
m_iszAlertExpression |
string |
3804 | 0xedc |
|
m_iszCombatExpression |
string |
3808 | 0xee0 |
|
m_iszDeathExpression |
string |
3812 | 0xee4 |
|
m_ParameterBodyYaw |
integer |
3828 | 0xef4 |
|
m_ParameterSpineYaw |
integer |
3832 | 0xef8 |
|
m_ParameterNeckTrans |
integer |
3836 | 0xefc |
|
m_ParameterHeadYaw |
integer |
3840 | 0xf00 |
|
m_ParameterHeadPitch |
integer |
3844 | 0xf04 |
|
m_ParameterHeadRoll |
integer |
3848 | 0xf08 |
|
m_FlexweightBodyRightLeft |
integer |
3852 | 0xf0c |
|
m_FlexweightChestRightLeft |
integer |
3856 | 0xf10 |
|
m_FlexweightHeadForwardBack |
integer |
3860 | 0xf14 |
|
m_FlexweightHeadRightLeft |
integer |
3864 | 0xf18 |
|
m_FlexweightHeadUpDown |
integer |
3868 | 0xf1c |
|
m_FlexweightHeadTilt |
integer |
3872 | 0xf20 |
|
m_ParameterGestureHeight |
integer |
3876 | 0xf24 |
|
m_ParameterGestureWidth |
integer |
3880 | 0xf28 |
|
m_FlexweightGestureUpDown |
integer |
3884 | 0xf2c |
|
m_FlexweightGestureRightLeft |
integer |
3888 | 0xf30 |
|
m_flextarget |
float |
3892 | 0xf34 |
|
m_bDontUseSemaphore |
boolean |
4148 | 0x1034 |
DontUseSpeechSemaphore |
m_pExpresser |
CAI_Expresser |
4152 | 0x1038 |
|