nekz.me

CBasePlayer

Datamap server-side.

Prop Type Offset External
CBaseEntityScriptThink void 0 | 0x0  
CBaseEntityShadowCastDistThink void 0 | 0x0  
CBaseEntitySUB_CallUseToggle void 0 | 0x0  
CBaseEntitySUB_DoNothing void 0 | 0x0  
CBaseEntitySUB_FadeOut void 0 | 0x0  
CBaseEntitySUB_Remove void 0 | 0x0  
CBaseEntitySUB_StartFadeOut void 0 | 0x0  
CBaseEntitySUB_StartFadeOutInstant void 0 | 0x0  
CBaseEntitySUB_Vanish void 0 | 0x0  
CBasePlayerPlayerDeathThink void 0 | 0x0  
InputAddContext string 0 | 0x0 AddContext
InputAddOutput string 0 | 0x0 AddOutput
InputAlpha integer 0 | 0x0 Alpha
InputAlternativeSorting boolean 0 | 0x0 AlternativeSorting
InputBecomeRagdoll void 0 | 0x0 BecomeRagdoll
InputCallScriptFunction string 0 | 0x0 CallScriptFunction
InputClearContext string 0 | 0x0 ClearContext
InputClearParent void 0 | 0x0 ClearParent
InputColor color32 0 | 0x0 Color
InputDisableDamageForces void 0 | 0x0 DisableDamageForces
InputDisableDraw void 0 | 0x0 DisableDraw
InputDisableDrawInFastReflection void 0 | 0x0 DisableDrawInFastReflection
InputDisableReceivingFlashlight void 0 | 0x0 DisableReceivingFlashlight
InputDisableShadow void 0 | 0x0 DisableShadow
InputDispatchResponse string 0 | 0x0 DispatchResponse
InputEnableDamageForces void 0 | 0x0 EnableDamageForces
InputEnableDraw void 0 | 0x0 EnableDraw
InputEnableDrawInFastReflection void 0 | 0x0 EnableDrawInFastReflection
InputEnableReceivingFlashlight void 0 | 0x0 EnableReceivingFlashlight
InputEnableShadow void 0 | 0x0 EnableShadow
InputFireUser1 string 0 | 0x0 FireUser1
InputFireUser2 string 0 | 0x0 FireUser2
InputFireUser3 string 0 | 0x0 FireUser3
InputFireUser4 string 0 | 0x0 FireUser4
InputIgnite integer 0 | 0x0 IgniteNumHitboxFires
InputIgnite float 0 | 0x0 IgniteHitboxFireScale
InputIgnite void 0 | 0x0 Ignite
InputIgniteLifetime float 0 | 0x0 IgniteLifetime
InputKill void 0 | 0x0 Kill
InputKilledNPC void 0 | 0x0 KilledNPC
InputKillHierarchy void 0 | 0x0 KillHierarchy
InputRemoveContext string 0 | 0x0 RemoveContext
InputRemovePaint void 0 | 0x0 RemovePaint
InputRunScript string 0 | 0x0 RunScriptCode
InputRunScriptFile string 0 | 0x0 RunScriptFile
InputSetDamageFilter string 0 | 0x0 SetDamageFilter
InputSetFogController string 0 | 0x0 SetFogController
InputSetHealth integer 0 | 0x0 SetHealth
InputSetHUDVisibility boolean 0 | 0x0 SetHUDVisibility
InputSetLightingOrigin string 0 | 0x0 SetLightingOrigin
InputSetLightingOriginRelative string 0 | 0x0 SetLightingOriginHack
InputSetLocalAngles string 0 | 0x0 SetLocalAngles
InputSetLocalOrigin string 0 | 0x0 SetLocalOrigin
InputSetParent string 0 | 0x0 SetParent
InputSetParentAttachment string 0 | 0x0 SetParentAttachment
InputSetParentAttachmentMaintainOffset string 0 | 0x0 SetParentAttachmentMaintainOffset
InputSetTeam integer 0 | 0x0 SetTeam
InputUse void 0 | 0x0 Use
m_iObjectCapsCache integer 4 | 0x4  
m_pfnMoveDone function 8 | 0x8  
m_pfnThink function 12 | 0xc  
m_Network CServerNetworkProperty 16 | 0x10  
m_iClassname string 96 | 0x60 classname
m_flPrevAnimTime time 100 | 0x64  
m_flAnimTime time 104 | 0x68  
m_flSimulationTime time 108 | 0x6c  
m_nLastThinkTick tick 112 | 0x70  
touchStamp integer 116 | 0x74  
m_aThinkFunctions custom 120 | 0x78  
m_ResponseContexts custom 140 | 0x8c  
m_iszResponseContext string 160 | 0xa0 ResponseContext
m_nNextThinkTick tick 164 | 0xa4 nextthink
m_fEffects integer 168 | 0xa8 effects
m_ModelName modelname 172 | 0xac model
m_target string 180 | 0xb4 target
m_nRenderFX character 184 | 0xb8 renderfx
m_nRenderMode character 185 | 0xb9 rendermode
m_nModelIndex short 186 | 0xba modelindex
m_clrRender color32 188 | 0xbc rendercolor
m_nSimulationTick tick 192 | 0xc0  
m_iEFlags integer 200 | 0xc8  
m_fFlags integer 204 | 0xcc  
m_iName string 208 | 0xd0  
m_pParent ehandle 212 | 0xd4  
m_nTransmitStateOwnedCounter character 216 | 0xd8  
m_iParentAttachment character 217 | 0xd9  
m_MoveType character 218 | 0xda MoveType
m_MoveCollide character 219 | 0xdb  
m_hMoveParent ehandle 220 | 0xdc  
m_hMoveChild ehandle 224 | 0xe0  
m_hMovePeer ehandle 228 | 0xe4  
m_Collision CCollisionProperty 232 | 0xe8  
m_hOwnerEntity ehandle 324 | 0x144  
m_CollisionGroup integer 328 | 0x148 CollisionGroup
m_pPhysicsObject custom 332 | 0x14c  
m_nWaterType character 338 | 0x152  
m_nWaterLevel character 339 | 0x153 waterlevel
m_flNavIgnoreUntilTime time 340 | 0x154  
m_hGroundEntity ehandle 344 | 0x158  
m_flGroundChangeTime time 348 | 0x15c  
m_vecBaseVelocity vector 352 | 0x160 basevelocity
m_vecAbsVelocity vector 364 | 0x16c  
m_vecAngVelocity vector 376 | 0x178 avelocity
m_rgflCoordinateFrame float 388 | 0x184  
m_flFriction float 436 | 0x1b4 friction
m_flElasticity float 440 | 0x1b8  
m_flLocalTime float 444 | 0x1bc ltime
m_flVPhysicsUpdateLocalTime float 448 | 0x1c0  
m_flMoveDoneTime float 452 | 0x1c4  
m_vecAbsOrigin pos-vector 460 | 0x1cc  
m_angAbsRotation vector 472 | 0x1d8  
m_vecVelocity vector 484 | 0x1e4 velocity
m_pBlocker ehandle 496 | 0x1f0  
m_iTextureFrameIndex character 500 | 0x1f4 texframeindex
m_bSimulatedEveryTick boolean 501 | 0x1f5  
m_bAnimatedEveryTick boolean 502 | 0x1f6  
m_bAlternateSorting boolean 503 | 0x1f7  
m_nMinCPULevel character 504 | 0x1f8 mincpulevel
m_nMaxCPULevel character 505 | 0x1f9 maxcpulevel
m_nMinGPULevel character 506 | 0x1fa mingpulevel
m_nMaxGPULevel character 507 | 0x1fb maxgpulevel
m_iGlobalname string 508 | 0x1fc globalname
m_iParent string 512 | 0x200 parentname
m_iHammerID integer 516 | 0x204 hammerid
m_flSpeed float 520 | 0x208 speed
m_iMaxHealth integer 524 | 0x20c max_health
m_iHealth integer 528 | 0x210 health
m_iszDamageFilterName string 532 | 0x214 damagefilter
m_hDamageFilter ehandle 536 | 0x218  
m_pfnTouch function 540 | 0x21c  
m_pfnUse function 544 | 0x220  
m_pfnBlocked function 548 | 0x224  
m_bClientSideRagdoll boolean 552 | 0x228  
m_lifeState character 553 | 0x229  
m_takedamage character 554 | 0x22a  
m_OnUser1 custom 560 | 0x230 OnUser1
m_OnUser2 custom 584 | 0x248 OnUser2
m_OnUser3 custom 608 | 0x260 OnUser3
m_OnUser4 custom 632 | 0x278 OnUser4
m_vecOrigin vector 700 | 0x2bc  
m_angRotation vector 712 | 0x2c8  
m_vecViewOffset vector 728 | 0x2d8 view_ofs
m_iInitialTeamNum integer 752 | 0x2f0 TeamNum
m_iTeamNum integer 756 | 0x2f4 teamnumber
m_spawnflags integer 764 | 0x2fc spawnflags
m_AIAddOn string 768 | 0x300 addon
m_flGravity float 772 | 0x304 gravity
m_hEffectEntity ehandle 776 | 0x308  
m_fadeMinDist float 780 | 0x30c fademindist
m_fadeMaxDist float 784 | 0x310 fademaxdist
m_flFadeScale float 788 | 0x314 fadescale
m_flShadowCastDistance float 792 | 0x318 shadowcastdist
m_flDesiredShadowCastDistance float 796 | 0x31c  
m_iSignifierName string 800 | 0x320  
m_bLagCompensate boolean 805 | 0x325 LagCompensate
m_bForcePurgeFixedupStrings boolean 806 | 0x326  
m_debugOverlays integer 812 | 0x32c  
m_iszVScripts string 820 | 0x334 vscripts
m_iszScriptThinkFunction string 824 | 0x338 thinkfunction
m_iszScriptId string 852 | 0x354  
m_flGroundSpeed float 860 | 0x35c  
m_flLastEventCheck time 864 | 0x360  
m_nSkin integer 892 | 0x37c ModelSkin
m_nSkin integer 892 | 0x37c skin
m_nBody integer 896 | 0x380 SetBodyGroup
m_nBody integer 896 | 0x380 body
m_nHitboxSet integer 900 | 0x384 hitboxset
m_flModelScale float 904 | 0x388 ModelScale
m_flPlaybackRate float 908 | 0x38c playbackrate
m_pIk custom 936 | 0x3a8  
m_iIKCounter integer 940 | 0x3ac  
m_bSequenceFinished boolean 944 | 0x3b0  
m_bSequenceLoops boolean 945 | 0x3b1  
m_flDissolveStartTime time 948 | 0x3b4  
m_flCycle float 952 | 0x3b8 cycle
m_nSequence integer 956 | 0x3bc sequence
m_flPoseParameter float 960 | 0x3c0  
m_flEncodedController float 1056 | 0x420  
m_bClientSideAnimation boolean 1072 | 0x430  
m_bClientSideFrameReset boolean 1073 | 0x431  
m_nNewSequenceParity integer 1076 | 0x434  
m_nResetEventsParity integer 1080 | 0x438  
m_bSuppressAnimSounds boolean 1084 | 0x43c SuppressAnimSounds
m_nMuzzleFlashParity character 1085 | 0x43d  
m_hLightingOrigin ehandle 1088 | 0x440  
m_hLightingOriginRelative ehandle 1092 | 0x444  
m_iszLightingOriginRelative string 1096 | 0x448 LightingOriginHack
m_iszLightingOrigin string 1100 | 0x44c LightingOrigin
m_fBoneCacheFlags short 1108 | 0x454  
m_flFrozen float 1112 | 0x458  
m_flFrozenThawRate float 1124 | 0x464  
m_flFrozenMax float 1128 | 0x468  
m_OnIgnite custom 1132 | 0x46c OnIgnite
m_OnFizzled custom 1156 | 0x484 OnFizzled
m_AnimOverlay custom 1200 | 0x4b0  
m_flexWeight float 1220 | 0x4c4  
m_viewtarget pos-vector 1604 | 0x644  
m_flAllowResponsesEndTime time 1668 | 0x684  
m_flLastFlexAnimationTime time 1696 | 0x6a0  
m_bForceServerRagdoll boolean 1700 | 0x6a4  
m_bPreventWeaponPickup boolean 1701 | 0x6a5  
m_flNextAttack time 1704 | 0x6a8  
m_eHull integer 1708 | 0x6ac HullType
m_bloodColor integer 1712 | 0x6b0 BloodColor
m_flFieldOfView float 1716 | 0x6b4  
m_HackedGunPos vector 1720 | 0x6b8  
m_RelationshipString string 1732 | 0x6c4 Relationship
m_impactEnergyScale float 1736 | 0x6c8 physdamagescale
m_LastHitGroup integer 1756 | 0x6dc  
m_flDamageAccumulator float 1760 | 0x6e0  
m_iDamageCount integer 1764 | 0x6e4  
m_CurrentWeaponProficiency integer 1768 | 0x6e8  
m_Relationship custom 1772 | 0x6ec  
m_nFaction integer 1792 | 0x700  
m_hTriggerFogList custom 1796 | 0x704  
m_hLastFogTrigger ehandle 1816 | 0x718  
m_iAmmo integer 1820 | 0x71c  
m_hMyWeapons ehandle 1948 | 0x79c  
m_hActiveWeapon ehandle 2140 | 0x85c  
m_StuckLast integer 2188 | 0x88c  
m_Local CPlayerLocalData 2192 | 0x890  
m_PlayerFog fogplayerparams_t 2696 | 0xa88  
m_hPostProcessCtrl ehandle 2776 | 0xad8  
m_hColorCorrectionCtrl ehandle 2780 | 0xadc  
m_hTriggerSoundscapeList custom 2784 | 0xae0  
pl CPlayerState 2804 | 0xaf4  
m_nButtons integer 2856 | 0xb28  
m_afButtonPressed integer 2860 | 0xb2c  
m_afButtonReleased integer 2864 | 0xb30  
m_afButtonLast integer 2868 | 0xb34  
m_afButtonDisabled integer 2872 | 0xb38  
m_afButtonForced integer 2876 | 0xb3c  
m_szAnimExtension character 2881 | 0xb41  
m_nUpdateRate integer 2916 | 0xb64  
m_fLerpTime float 2920 | 0xb68  
m_bLagCompensation boolean 2924 | 0xb6c  
m_bPredictWeapons boolean 2925 | 0xb6d  
m_vecAdditionalPVSOrigin pos-vector 2932 | 0xb74  
m_vecCameraPVSOrigin pos-vector 2944 | 0xb80  
m_bDropEnabled boolean 2956 | 0xb8c  
m_bDuckEnabled boolean 2957 | 0xb8d  
m_hUseEntity ehandle 2960 | 0xb90  
m_iTrain integer 2964 | 0xb94  
m_iRespawnFrames float 2968 | 0xb98  
m_afPhysicsFlags integer 2972 | 0xb9c  
m_hVehicle ehandle 2976 | 0xba0  
m_bPauseBonusProgress boolean 2984 | 0xba8  
m_iBonusProgress integer 2988 | 0xbac  
m_iBonusChallenge integer 2992 | 0xbb0  
m_lastDamageAmount integer 3000 | 0xbb8  
m_fTimeLastHurt time 3004 | 0xbbc  
m_DmgOrigin vector 3008 | 0xbc0  
m_DmgTake float 3020 | 0xbcc  
m_DmgSave float 3024 | 0xbd0  
m_bitsDamageType integer 3028 | 0xbd4  
m_bitsHUDDamage integer 3032 | 0xbd8  
m_flDeathTime time 3036 | 0xbdc  
m_flDeathAnimTime time 3040 | 0xbe0  
m_iObserverMode integer 3044 | 0xbe4  
m_iFOV integer 3048 | 0xbe8  
m_iDefaultFOV integer 3052 | 0xbec  
m_iFOVStart integer 3056 | 0xbf0  
m_flFOVTime time 3060 | 0xbf4  
m_iObserverLastMode integer 3064 | 0xbf8  
m_hObserverTarget ehandle 3068 | 0xbfc  
m_bForcedObserverMode boolean 3072 | 0xc00  
m_hZoomOwner ehandle 3076 | 0xc04  
m_tbdPrev time 3080 | 0xc08  
m_idrowndmg integer 3084 | 0xc0c  
m_idrownrestored integer 3088 | 0xc10  
m_nPoisonDmg integer 3092 | 0xc14  
m_nPoisonRestored integer 3096 | 0xc18  
m_rgbTimeBasedDamage character 3100 | 0xc1c  
m_iSuicideCustomKillFlags integer 3116 | 0xc2c  
m_oldOrigin pos-vector 3168 | 0xc60  
m_vecSmoothedVelocity vector 3180 | 0xc6c  
m_iTargetVolume integer 3200 | 0xc80  
m_rgItems integer 3204 | 0xc84  
m_flSuitUpdate time 3236 | 0xca4  
m_rgSuitPlayList integer 3240 | 0xca8  
m_iSuitPlayNext integer 3256 | 0xcb8  
m_rgiSuitNoRepeat integer 3260 | 0xcbc  
m_rgflSuitNoRepeatTime time 3388 | 0xd3c  
m_fInitHUD boolean 3528 | 0xdc8  
m_iFrags integer 3552 | 0xde0  
m_iDeaths integer 3556 | 0xde4  
m_flNextDecalTime time 3560 | 0xde8  
m_ArmorValue integer 3568 | 0xdf0  
m_AirFinished time 3572 | 0xdf4  
m_PainFinished time 3576 | 0xdf8  
m_iPlayerLocked integer 3580 | 0xdfc  
m_hViewModel ehandle 3588 | 0xe04  
m_flStepSoundTime float 3696 | 0xe70  
m_bAllowInstantSpawn boolean 3700 | 0xe74  
m_flMaxspeed float 3704 | 0xe78  
m_vecLadderNormal vector 3712 | 0xe80  
m_flWaterJumpTime time 3724 | 0xe8c  
m_vecWaterJumpVel vector 3728 | 0xe90  
m_nImpulse integer 3740 | 0xe9c  
m_flSwimSoundTime time 3744 | 0xea0  
m_flFlashTime time 3748 | 0xea4  
m_nDrownDmgRate integer 3752 | 0xea8  
m_nNumCrouches integer 3756 | 0xeac  
m_bDuckToggled boolean 3760 | 0xeb0  
m_flForwardMove float 3764 | 0xeb4  
m_flSideMove float 3768 | 0xeb8  
m_nNumCrateHudHints integer 3772 | 0xebc  
m_fLastPlayerTalkTime float 3800 | 0xed8  
m_hLastWeapon ehandle 3804 | 0xedc  
m_flOldPlayerZ float 3828 | 0xef4  
m_flOldPlayerViewOffsetZ float 3832 | 0xef8  
m_bPlayerUnderwater boolean 3836 | 0xefc  
m_hViewEntity ehandle 3840 | 0xf00  
m_bShouldDrawPlayerWhileUsingViewEntity boolean 3844 | 0xf04  
m_hConstraintEntity ehandle 3848 | 0xf08  
m_vecConstraintCenter pos-vector 3852 | 0xf0c  
m_flConstraintRadius float 3864 | 0xf18  
m_flConstraintWidth float 3868 | 0xf1c  
m_flConstraintSpeedFactor float 3872 | 0xf20  
m_bConstraintPastRadius boolean 3876 | 0xf24  
m_szNetname character 3877 | 0xf25  
m_flLaggedMovementValue float 3912 | 0xf48  
m_vNewVPhysicsPosition vector 3916 | 0xf4c  
m_vNewVPhysicsVelocity vector 3928 | 0xf58  
m_flVehicleViewFOV float 3964 | 0xf7c  
m_vecPreviouslyPredictedOrigin pos-vector 3972 | 0xf84  
m_szLastPlaceName character 3992 | 0xf98  
m_szNetworkIDString character 4010 | 0xfaa  
m_bSinglePlayerGameEnding boolean 4102 | 0x1006  
m_autoKickDisabled boolean 4112 | 0x1010  

Embedded

CServerNetworkProperty

Prop Type Offset External
m_hParent ehandle 52 | 0x34  

CCollisionProperty

Prop Type Offset External
m_vecMins vector 8 | 0x8  
m_vecMaxs vector 20 | 0x14  
m_usSolidFlags short 32 | 0x20  
m_nSolidType character 34 | 0x22 solid
m_triggerBloat character 35 | 0x23  
m_flRadius float 36 | 0x24  
m_nSurroundType character 42 | 0x2a  
m_vecSpecifiedSurroundingMins vector 44 | 0x2c  
m_vecSpecifiedSurroundingMaxs vector 56 | 0x38  
m_vecSurroundingMins vector 68 | 0x44  
m_vecSurroundingMaxs vector 80 | 0x50  

CPlayerLocalData

Prop Type Offset External
m_chAreaBits character 4 | 0x4  
m_chAreaPortalBits character 36 | 0x24  
m_iHideHUD integer 60 | 0x3c  
m_flFOVRate float 64 | 0x40  
m_vecOverViewpoint vector 68 | 0x44  
m_bDucked boolean 80 | 0x50  
m_bDucking boolean 81 | 0x51  
m_bInDuckJump boolean 82 | 0x52  
m_nDuckTimeMsecs integer 84 | 0x54  
m_nDuckJumpTimeMsecs integer 88 | 0x58  
m_nJumpTimeMsecs integer 92 | 0x5c  
m_nStepside integer 96 | 0x60  
m_flFallVelocity float 100 | 0x64  
m_nOldButtons integer 104 | 0x68  
m_vecPunchAngle vector 112 | 0x70  
m_vecPunchAngleVel vector 124 | 0x7c  
m_bDrawViewmodel boolean 136 | 0x88  
m_bWearingSuit boolean 137 | 0x89  
m_bPoisoned boolean 138 | 0x8a  
m_flStepSize float 140 | 0x8c  
m_bAllowAutoMovement boolean 144 | 0x90  
m_skybox3d sky3dparams_t 148 | 0x94  
m_fog fogparams_t 308 | 0x134  
m_audio audioparams_t 384 | 0x180  

fogplayerparams_t

Prop Type Offset External
m_hCtrl ehandle 4 | 0x4  
m_flTransitionTime float 8 | 0x8  
m_OldColor color32 12 | 0xc  
m_flOldStart float 16 | 0x10  
m_flOldEnd float 20 | 0x14  
m_NewColor color32 36 | 0x24  
m_flNewStart float 40 | 0x28  
m_flNewEnd float 44 | 0x2c  

CPlayerState

Prop Type Offset External
deadflag boolean 4 | 0x4  
v_angle vector 8 | 0x8  

sky3dparams_t

Prop Type Offset External
scale integer 4 | 0x4  
origin vector 8 | 0x8  
area integer 20 | 0x14  
fog fogparams_t 24 | 0x18  

fogparams_t

Prop Type Offset External
dirPrimary vector 4 | 0x4  
colorPrimary color32 16 | 0x10  
colorSecondary color32 20 | 0x14  
colorPrimaryLerpTo color32 24 | 0x18  
colorSecondaryLerpTo color32 28 | 0x1c  
start float 32 | 0x20  
end float 36 | 0x24  
farz float 40 | 0x28  
maxdensity float 44 | 0x2c  
startLerpTo float 48 | 0x30  
endLerpTo float 52 | 0x34  
maxdensityLerpTo float 56 | 0x38  
lerptime time 60 | 0x3c  
duration float 64 | 0x40  
enable boolean 68 | 0x44  
blend boolean 69 | 0x45  

audioparams_t

Prop Type Offset External
localSound vector 4 | 0x4  
soundscapeIndex integer 100 | 0x64  
localBits integer 104 | 0x68  
entIndex integer 108 | 0x6c  

fogparams_t

Prop Type Offset External
dirPrimary vector 4 | 0x4  
colorPrimary color32 16 | 0x10  
colorSecondary color32 20 | 0x14  
colorPrimaryLerpTo color32 24 | 0x18  
colorSecondaryLerpTo color32 28 | 0x1c  
start float 32 | 0x20  
end float 36 | 0x24  
farz float 40 | 0x28  
maxdensity float 44 | 0x2c  
startLerpTo float 48 | 0x30  
endLerpTo float 52 | 0x34  
maxdensityLerpTo float 56 | 0x38  
lerptime time 60 | 0x3c  
duration float 64 | 0x40  
enable boolean 68 | 0x44  
blend boolean 69 | 0x45