nekz.me

CDynamicProp

Datamap server-side.

Prop Type Offset External
CBaseEntityScriptThink void 0 | 0x0  
CBaseEntityShadowCastDistThink void 0 | 0x0  
CBaseEntitySUB_CallUseToggle void 0 | 0x0  
CBaseEntitySUB_DoNothing void 0 | 0x0  
CBaseEntitySUB_FadeOut void 0 | 0x0  
CBaseEntitySUB_Remove void 0 | 0x0  
CBaseEntitySUB_StartFadeOut void 0 | 0x0  
CBaseEntitySUB_StartFadeOutInstant void 0 | 0x0  
CBaseEntitySUB_Vanish void 0 | 0x0  
CBreakablePropAnimateThink void 0 | 0x0  
CBreakablePropBreakablePropTouch void 0 | 0x0  
CBreakablePropBreakThink void 0 | 0x0  
CBreakablePropRampToDefaultFadeScale void 0 | 0x0  
CDynamicPropAnimThink void 0 | 0x0  
InputAddContext string 0 | 0x0 AddContext
InputAddHealth integer 0 | 0x0 AddHealth
InputAddOutput string 0 | 0x0 AddOutput
InputAlpha integer 0 | 0x0 Alpha
InputAlternativeSorting boolean 0 | 0x0 AlternativeSorting
InputBecomeRagdoll void 0 | 0x0 BecomeRagdoll
InputBecomeRagdoll void 0 | 0x0 BecomeRagdoll
InputBreak void 0 | 0x0 Break
InputCallScriptFunction string 0 | 0x0 CallScriptFunction
InputClearContext string 0 | 0x0 ClearContext
InputClearParent void 0 | 0x0 ClearParent
InputColor color32 0 | 0x0 Color
InputDisableCollision void 0 | 0x0 DisableCollision
InputDisableDamageForces void 0 | 0x0 DisableDamageForces
InputDisableDraw void 0 | 0x0 DisableDraw
InputDisableDrawInFastReflection void 0 | 0x0 DisableDrawInFastReflection
InputDisablePhyscannonPickup void 0 | 0x0 DisablePhyscannonPickup
InputDisablePuntSound void 0 | 0x0 DisablePuntSound
InputDisableReceivingFlashlight void 0 | 0x0 DisableReceivingFlashlight
InputDisableShadow void 0 | 0x0 DisableShadow
InputDispatchResponse string 0 | 0x0 DispatchResponse
InputEnableCollision void 0 | 0x0 EnableCollision
InputEnableDamageForces void 0 | 0x0 EnableDamageForces
InputEnableDraw void 0 | 0x0 EnableDraw
InputEnableDrawInFastReflection void 0 | 0x0 EnableDrawInFastReflection
InputEnablePhyscannonPickup void 0 | 0x0 EnablePhyscannonPickup
InputEnablePuntSound void 0 | 0x0 EnablePuntSound
InputEnableReceivingFlashlight void 0 | 0x0 EnableReceivingFlashlight
InputEnableShadow void 0 | 0x0 EnableShadow
InputFadeAndKill void 0 | 0x0 FadeAndKill
InputFireUser1 string 0 | 0x0 FireUser1
InputFireUser2 string 0 | 0x0 FireUser2
InputFireUser3 string 0 | 0x0 FireUser3
InputFireUser4 string 0 | 0x0 FireUser4
InputIgnite float 0 | 0x0 IgniteHitboxFireScale
InputIgnite integer 0 | 0x0 IgniteNumHitboxFires
InputIgnite void 0 | 0x0 Ignite
InputIgniteLifetime float 0 | 0x0 IgniteLifetime
InputKill void 0 | 0x0 Kill
InputKillHierarchy void 0 | 0x0 KillHierarchy
InputRemoveContext string 0 | 0x0 RemoveContext
InputRemoveHealth integer 0 | 0x0 RemoveHealth
InputRemovePaint void 0 | 0x0 RemovePaint
InputRunScript string 0 | 0x0 RunScriptCode
InputRunScriptFile string 0 | 0x0 RunScriptFile
InputSetAnimation string 0 | 0x0 SetAnimation
InputSetAnimationNoReset string 0 | 0x0 SetAnimationNoReset
InputSetDamageFilter string 0 | 0x0 SetDamageFilter
InputSetDefaultAnimation string 0 | 0x0 SetDefaultAnimation
InputSetHealth integer 0 | 0x0 SetHealth
InputSetLightingOrigin string 0 | 0x0 SetLightingOrigin
InputSetLightingOriginRelative string 0 | 0x0 SetLightingOriginHack
InputSetLocalAngles string 0 | 0x0 SetLocalAngles
InputSetLocalOrigin string 0 | 0x0 SetLocalOrigin
InputSetParent string 0 | 0x0 SetParent
InputSetParentAttachment string 0 | 0x0 SetParentAttachment
InputSetParentAttachmentMaintainOffset string 0 | 0x0 SetParentAttachmentMaintainOffset
InputSetPlaybackRate float 0 | 0x0 SetPlaybackRate
InputSetTeam integer 0 | 0x0 SetTeam
InputTurnOff void 0 | 0x0 TurnOff
InputTurnOff void 0 | 0x0 Disable
InputTurnOn void 0 | 0x0 Enable
InputTurnOn void 0 | 0x0 TurnOn
InputUse void 0 | 0x0 Use
m_iObjectCapsCache integer 4 | 0x4  
m_pfnMoveDone function 8 | 0x8  
m_pfnThink function 12 | 0xc  
m_Network CServerNetworkProperty 16 | 0x10  
m_iClassname string 96 | 0x60 classname
m_flPrevAnimTime time 100 | 0x64  
m_flAnimTime time 104 | 0x68  
m_flSimulationTime time 108 | 0x6c  
m_nLastThinkTick tick 112 | 0x70  
touchStamp integer 116 | 0x74  
m_aThinkFunctions custom 120 | 0x78  
m_ResponseContexts custom 140 | 0x8c  
m_iszResponseContext string 160 | 0xa0 ResponseContext
m_nNextThinkTick tick 164 | 0xa4 nextthink
m_fEffects integer 168 | 0xa8 effects
m_ModelName modelname 172 | 0xac model
m_target string 180 | 0xb4 target
m_nRenderFX character 184 | 0xb8 renderfx
m_nRenderMode character 185 | 0xb9 rendermode
m_nModelIndex short 186 | 0xba modelindex
m_clrRender color32 188 | 0xbc rendercolor
m_nSimulationTick tick 192 | 0xc0  
m_iEFlags integer 200 | 0xc8  
m_fFlags integer 204 | 0xcc  
m_iName string 208 | 0xd0  
m_pParent ehandle 212 | 0xd4  
m_nTransmitStateOwnedCounter character 216 | 0xd8  
m_iParentAttachment character 217 | 0xd9  
m_MoveType character 218 | 0xda MoveType
m_MoveCollide character 219 | 0xdb  
m_hMoveParent ehandle 220 | 0xdc  
m_hMoveChild ehandle 224 | 0xe0  
m_hMovePeer ehandle 228 | 0xe4  
m_Collision CCollisionProperty 232 | 0xe8  
m_hOwnerEntity ehandle 324 | 0x144  
m_CollisionGroup integer 328 | 0x148 CollisionGroup
m_pPhysicsObject custom 332 | 0x14c  
m_nWaterType character 338 | 0x152  
m_nWaterLevel character 339 | 0x153 waterlevel
m_flNavIgnoreUntilTime time 340 | 0x154  
m_hGroundEntity ehandle 344 | 0x158  
m_flGroundChangeTime time 348 | 0x15c  
m_vecBaseVelocity vector 352 | 0x160 basevelocity
m_vecAbsVelocity vector 364 | 0x16c  
m_vecAngVelocity vector 376 | 0x178 avelocity
m_rgflCoordinateFrame float 388 | 0x184  
m_flFriction float 436 | 0x1b4 friction
m_flElasticity float 440 | 0x1b8  
m_flLocalTime float 444 | 0x1bc ltime
m_flVPhysicsUpdateLocalTime float 448 | 0x1c0  
m_flMoveDoneTime float 452 | 0x1c4  
m_vecAbsOrigin pos-vector 460 | 0x1cc  
m_angAbsRotation vector 472 | 0x1d8  
m_vecVelocity vector 484 | 0x1e4 velocity
m_pBlocker ehandle 496 | 0x1f0  
m_iTextureFrameIndex character 500 | 0x1f4 texframeindex
m_bSimulatedEveryTick boolean 501 | 0x1f5  
m_bAnimatedEveryTick boolean 502 | 0x1f6  
m_bAlternateSorting boolean 503 | 0x1f7  
m_nMinCPULevel character 504 | 0x1f8 mincpulevel
m_nMaxCPULevel character 505 | 0x1f9 maxcpulevel
m_nMinGPULevel character 506 | 0x1fa mingpulevel
m_nMaxGPULevel character 507 | 0x1fb maxgpulevel
m_iGlobalname string 508 | 0x1fc globalname
m_iParent string 512 | 0x200 parentname
m_iHammerID integer 516 | 0x204 hammerid
m_flSpeed float 520 | 0x208 speed
m_iMaxHealth integer 524 | 0x20c max_health
m_iHealth integer 528 | 0x210 health
m_iszDamageFilterName string 532 | 0x214 damagefilter
m_hDamageFilter ehandle 536 | 0x218  
m_pfnTouch function 540 | 0x21c  
m_pfnUse function 544 | 0x220  
m_pfnBlocked function 548 | 0x224  
m_bClientSideRagdoll boolean 552 | 0x228  
m_lifeState character 553 | 0x229  
m_takedamage character 554 | 0x22a  
m_OnUser1 custom 560 | 0x230 OnUser1
m_OnUser2 custom 584 | 0x248 OnUser2
m_OnUser3 custom 608 | 0x260 OnUser3
m_OnUser4 custom 632 | 0x278 OnUser4
m_vecOrigin vector 700 | 0x2bc  
m_angRotation vector 712 | 0x2c8  
m_vecViewOffset vector 728 | 0x2d8 view_ofs
m_iInitialTeamNum integer 752 | 0x2f0 TeamNum
m_iTeamNum integer 756 | 0x2f4 teamnumber
m_spawnflags integer 764 | 0x2fc spawnflags
m_AIAddOn string 768 | 0x300 addon
m_flGravity float 772 | 0x304 gravity
m_hEffectEntity ehandle 776 | 0x308  
m_fadeMinDist float 780 | 0x30c fademindist
m_fadeMaxDist float 784 | 0x310 fademaxdist
m_flFadeScale float 788 | 0x314 fadescale
m_flShadowCastDistance float 792 | 0x318 shadowcastdist
m_flDesiredShadowCastDistance float 796 | 0x31c  
m_iSignifierName string 800 | 0x320  
m_bLagCompensate boolean 805 | 0x325 LagCompensate
m_bForcePurgeFixedupStrings boolean 806 | 0x326  
m_debugOverlays integer 812 | 0x32c  
m_iszVScripts string 820 | 0x334 vscripts
m_iszScriptThinkFunction string 824 | 0x338 thinkfunction
m_iszScriptId string 852 | 0x354  
m_flGroundSpeed float 860 | 0x35c  
m_flLastEventCheck time 864 | 0x360  
m_nSkin integer 892 | 0x37c ModelSkin
m_nSkin integer 892 | 0x37c skin
m_nBody integer 896 | 0x380 body
m_nBody integer 896 | 0x380 SetBodyGroup
m_nHitboxSet integer 900 | 0x384 hitboxset
m_flModelScale float 904 | 0x388 ModelScale
m_flPlaybackRate float 908 | 0x38c playbackrate
m_pIk custom 936 | 0x3a8  
m_iIKCounter integer 940 | 0x3ac  
m_bSequenceFinished boolean 944 | 0x3b0  
m_bSequenceLoops boolean 945 | 0x3b1  
m_flDissolveStartTime time 948 | 0x3b4  
m_flCycle float 952 | 0x3b8 cycle
m_nSequence integer 956 | 0x3bc sequence
m_flPoseParameter float 960 | 0x3c0  
m_flEncodedController float 1056 | 0x420  
m_bClientSideAnimation boolean 1072 | 0x430  
m_bClientSideFrameReset boolean 1073 | 0x431  
m_nNewSequenceParity integer 1076 | 0x434  
m_nResetEventsParity integer 1080 | 0x438  
m_bSuppressAnimSounds boolean 1084 | 0x43c SuppressAnimSounds
m_nMuzzleFlashParity character 1085 | 0x43d  
m_hLightingOrigin ehandle 1088 | 0x440  
m_hLightingOriginRelative ehandle 1092 | 0x444  
m_iszLightingOriginRelative string 1096 | 0x448 LightingOriginHack
m_iszLightingOrigin string 1100 | 0x44c LightingOrigin
m_fBoneCacheFlags short 1108 | 0x454  
m_flFrozen float 1112 | 0x458  
m_flFrozenThawRate float 1124 | 0x464  
m_flFrozenMax float 1128 | 0x468  
m_OnIgnite custom 1132 | 0x46c OnIgnite
m_OnFizzled custom 1156 | 0x484 OnFizzled
m_OnBreak custom 1208 | 0x4b8 OnBreak
m_OnHealthChanged custom 1232 | 0x4d0 OnHealthChanged
m_OnTakeDamage custom 1256 | 0x4e8 OnTakeDamage
m_impactEnergyScale float 1280 | 0x500 physdamagescale
m_iMinHealthDmg integer 1284 | 0x504 minhealthdmg
m_preferredCarryAngles vector 1288 | 0x508  
m_createTick integer 1304 | 0x518  
m_flPressureDelay float 1308 | 0x51c PressureDelay
m_hBreaker ehandle 1312 | 0x520  
m_PerformanceMode integer 1316 | 0x524 PerformanceMode
m_flDmgModBullet float 1320 | 0x528  
m_flDmgModClub float 1324 | 0x52c  
m_flDmgModExplosive float 1328 | 0x530  
m_flDmgModFire float 1332 | 0x534  
m_iszPhysicsDamageTableName string 1336 | 0x538  
m_iszBreakableModel string 1340 | 0x53c  
m_iBreakableSkin integer 1344 | 0x540  
m_iBreakableCount integer 1348 | 0x544  
m_iMaxBreakableSize integer 1352 | 0x548  
m_iszBasePropData string 1356 | 0x54c  
m_iInteractions integer 1360 | 0x550  
m_explodeDamage float 1364 | 0x554 ExplodeDamage
m_explodeRadius float 1368 | 0x558 ExplodeRadius
m_iNumBreakableChunks integer 1372 | 0x55c  
m_hPhysicsAttacker ehandle 1376 | 0x560  
m_flLastPhysicsInfluenceTime time 1380 | 0x564  
m_bBlockLOSSetByPropData boolean 1384 | 0x568  
m_bIsWalkableSetByPropData boolean 1385 | 0x569  
m_bOriginalBlockLOS boolean 1386 | 0x56a  
m_nPhysgunState character 1387 | 0x56b  
m_OnPhysCannonDetach custom 1388 | 0x56c OnPhysCannonDetach
m_OnPhysCannonAnimatePreStarted custom 1412 | 0x584 OnPhysCannonAnimatePreStarted
m_OnPhysCannonAnimatePullStarted custom 1436 | 0x59c OnPhysCannonAnimatePullStarted
m_OnPhysCannonAnimatePostStarted custom 1460 | 0x5b4 OnPhysCannonAnimatePostStarted
m_OnPhysCannonPullAnimFinished custom 1484 | 0x5cc OnPhysCannonPullAnimFinished
m_flDefaultFadeScale float 1508 | 0x5e4  
m_hLastAttacker ehandle 1516 | 0x5ec  
m_hFlareEnt ehandle 1520 | 0x5f0  
m_iszPuntSound string 1524 | 0x5f4 puntsound
m_bUsePuntSound boolean 1529 | 0x5f9  
m_pOutputAnimBegun custom 1552 | 0x610 OnAnimationBegun
m_pOutputAnimOver custom 1576 | 0x628 OnAnimationDone
m_iszDefaultAnim string 1600 | 0x640 DefaultAnim
m_iGoalSequence integer 1604 | 0x644  
m_iTransitionDirection integer 1608 | 0x648  
m_bAnimationDone boolean 1612 | 0x64c  
m_bHoldAnimation boolean 1613 | 0x64d HoldAnimation
m_bRandomAnimator boolean 1614 | 0x64e RandomAnimation
m_bDisableBoneFollowers boolean 1615 | 0x64f DisableBoneFollowers
m_flNextRandAnim time 1616 | 0x650  
m_flMinRandAnimTime float 1620 | 0x654 MinAnimTime
m_flMaxRandAnimTime float 1624 | 0x658 MaxAnimTime
m_nPendingSequence short 1628 | 0x65c  
m_bStartDisabled boolean 1630 | 0x65e StartDisabled
m_bAnimateEveryFrame boolean 1631 | 0x65f AnimateEveryFrame
m_bUseHitboxesForRenderBox boolean 1632 | 0x660  
m_BoneFollowerManager CBoneFollowerManager 1636 | 0x664  

Embedded

CServerNetworkProperty

Prop Type Offset External
m_hParent ehandle 52 | 0x34  

CCollisionProperty

Prop Type Offset External
m_vecMins vector 8 | 0x8  
m_vecMaxs vector 20 | 0x14  
m_usSolidFlags short 32 | 0x20  
m_nSolidType character 34 | 0x22 solid
m_triggerBloat character 35 | 0x23  
m_flRadius float 36 | 0x24  
m_nSurroundType character 42 | 0x2a  
m_vecSpecifiedSurroundingMins vector 44 | 0x2c  
m_vecSpecifiedSurroundingMaxs vector 56 | 0x38  
m_vecSurroundingMins vector 68 | 0x44  
m_vecSurroundingMaxs vector 80 | 0x50  

CBoneFollowerManager

Prop Type Offset External
m_iNumBones integer 0 | 0x0  
m_physBones custom 4 | 0x4