CBaseEntityScriptThink |
void |
0 | 0x0 |
|
CBaseEntityShadowCastDistThink |
void |
0 | 0x0 |
|
CBaseEntitySUB_CallUseToggle |
void |
0 | 0x0 |
|
CBaseEntitySUB_DoNothing |
void |
0 | 0x0 |
|
CBaseEntitySUB_FadeOut |
void |
0 | 0x0 |
|
CBaseEntitySUB_Remove |
void |
0 | 0x0 |
|
CBaseEntitySUB_StartFadeOut |
void |
0 | 0x0 |
|
CBaseEntitySUB_StartFadeOutInstant |
void |
0 | 0x0 |
|
CBaseEntitySUB_Vanish |
void |
0 | 0x0 |
|
CBreakableBreakTouch |
void |
0 | 0x0 |
|
CBreakableDie |
void |
0 | 0x0 |
|
CPhysBoxBreakTouch |
void |
0 | 0x0 |
|
InputAddContext |
string |
0 | 0x0 |
AddContext |
InputAddHealth |
integer |
0 | 0x0 |
AddHealth |
InputAddOutput |
string |
0 | 0x0 |
AddOutput |
InputAlpha |
integer |
0 | 0x0 |
Alpha |
InputAlternativeSorting |
boolean |
0 | 0x0 |
AlternativeSorting |
InputBecomeDebris |
void |
0 | 0x0 |
BecomeDebris |
InputBreak |
void |
0 | 0x0 |
Break |
InputCallScriptFunction |
string |
0 | 0x0 |
CallScriptFunction |
InputClearContext |
string |
0 | 0x0 |
ClearContext |
InputClearParent |
void |
0 | 0x0 |
ClearParent |
InputColor |
color32 |
0 | 0x0 |
Color |
InputDisable |
void |
0 | 0x0 |
Disable |
InputDisableDamageForces |
void |
0 | 0x0 |
DisableDamageForces |
InputDisableDraw |
void |
0 | 0x0 |
DisableDraw |
InputDisableDrawInFastReflection |
void |
0 | 0x0 |
DisableDrawInFastReflection |
InputDisableFloating |
void |
0 | 0x0 |
DisableFloating |
InputDisableMotion |
void |
0 | 0x0 |
DisableMotion |
InputDisableReceivingFlashlight |
void |
0 | 0x0 |
DisableReceivingFlashlight |
InputDisableShadow |
void |
0 | 0x0 |
DisableShadow |
InputDispatchResponse |
string |
0 | 0x0 |
DispatchResponse |
InputEnable |
void |
0 | 0x0 |
Enable |
InputEnableDamageForces |
void |
0 | 0x0 |
EnableDamageForces |
InputEnableDraw |
void |
0 | 0x0 |
EnableDraw |
InputEnableDrawInFastReflection |
void |
0 | 0x0 |
EnableDrawInFastReflection |
InputEnableMotion |
void |
0 | 0x0 |
EnableMotion |
InputEnableReceivingFlashlight |
void |
0 | 0x0 |
EnableReceivingFlashlight |
InputEnableShadow |
void |
0 | 0x0 |
EnableShadow |
InputFireUser1 |
string |
0 | 0x0 |
FireUser1 |
InputFireUser2 |
string |
0 | 0x0 |
FireUser2 |
InputFireUser3 |
string |
0 | 0x0 |
FireUser3 |
InputFireUser4 |
string |
0 | 0x0 |
FireUser4 |
InputForceDrop |
void |
0 | 0x0 |
ForceDrop |
InputKill |
void |
0 | 0x0 |
Kill |
InputKillHierarchy |
void |
0 | 0x0 |
KillHierarchy |
InputRemoveContext |
string |
0 | 0x0 |
RemoveContext |
InputRemoveHealth |
integer |
0 | 0x0 |
RemoveHealth |
InputRemovePaint |
void |
0 | 0x0 |
RemovePaint |
InputRunScript |
string |
0 | 0x0 |
RunScriptCode |
InputRunScriptFile |
string |
0 | 0x0 |
RunScriptFile |
InputSetDamageFilter |
string |
0 | 0x0 |
SetDamageFilter |
InputSetHealth |
integer |
0 | 0x0 |
SetHealth |
InputSetLocalAngles |
string |
0 | 0x0 |
SetLocalAngles |
InputSetLocalOrigin |
string |
0 | 0x0 |
SetLocalOrigin |
InputSetMass |
float |
0 | 0x0 |
SetMass |
InputSetParent |
string |
0 | 0x0 |
SetParent |
InputSetParentAttachment |
string |
0 | 0x0 |
SetParentAttachment |
InputSetParentAttachmentMaintainOffset |
string |
0 | 0x0 |
SetParentAttachmentMaintainOffset |
InputSetTeam |
integer |
0 | 0x0 |
SetTeam |
InputSleep |
void |
0 | 0x0 |
Sleep |
InputUse |
void |
0 | 0x0 |
Use |
InputWake |
void |
0 | 0x0 |
Wake |
m_iObjectCapsCache |
integer |
4 | 0x4 |
|
m_pfnMoveDone |
function |
8 | 0x8 |
|
m_pfnThink |
function |
12 | 0xc |
|
m_Network |
CServerNetworkProperty |
16 | 0x10 |
|
m_iClassname |
string |
96 | 0x60 |
classname |
m_flPrevAnimTime |
time |
100 | 0x64 |
|
m_flAnimTime |
time |
104 | 0x68 |
|
m_flSimulationTime |
time |
108 | 0x6c |
|
m_nLastThinkTick |
tick |
112 | 0x70 |
|
touchStamp |
integer |
116 | 0x74 |
|
m_aThinkFunctions |
custom |
120 | 0x78 |
|
m_ResponseContexts |
custom |
140 | 0x8c |
|
m_iszResponseContext |
string |
160 | 0xa0 |
ResponseContext |
m_nNextThinkTick |
tick |
164 | 0xa4 |
nextthink |
m_fEffects |
integer |
168 | 0xa8 |
effects |
m_ModelName |
modelname |
172 | 0xac |
model |
m_target |
string |
180 | 0xb4 |
target |
m_nRenderFX |
character |
184 | 0xb8 |
renderfx |
m_nRenderMode |
character |
185 | 0xb9 |
rendermode |
m_nModelIndex |
short |
186 | 0xba |
modelindex |
m_clrRender |
color32 |
188 | 0xbc |
rendercolor |
m_nSimulationTick |
tick |
192 | 0xc0 |
|
m_iEFlags |
integer |
200 | 0xc8 |
|
m_fFlags |
integer |
204 | 0xcc |
|
m_iName |
string |
208 | 0xd0 |
|
m_pParent |
ehandle |
212 | 0xd4 |
|
m_nTransmitStateOwnedCounter |
character |
216 | 0xd8 |
|
m_iParentAttachment |
character |
217 | 0xd9 |
|
m_MoveType |
character |
218 | 0xda |
MoveType |
m_MoveCollide |
character |
219 | 0xdb |
|
m_hMoveParent |
ehandle |
220 | 0xdc |
|
m_hMoveChild |
ehandle |
224 | 0xe0 |
|
m_hMovePeer |
ehandle |
228 | 0xe4 |
|
m_Collision |
CCollisionProperty |
232 | 0xe8 |
|
m_hOwnerEntity |
ehandle |
324 | 0x144 |
|
m_CollisionGroup |
integer |
328 | 0x148 |
CollisionGroup |
m_pPhysicsObject |
custom |
332 | 0x14c |
|
m_nWaterType |
character |
338 | 0x152 |
|
m_nWaterLevel |
character |
339 | 0x153 |
waterlevel |
m_flNavIgnoreUntilTime |
time |
340 | 0x154 |
|
m_hGroundEntity |
ehandle |
344 | 0x158 |
|
m_flGroundChangeTime |
time |
348 | 0x15c |
|
m_vecBaseVelocity |
vector |
352 | 0x160 |
basevelocity |
m_vecAbsVelocity |
vector |
364 | 0x16c |
|
m_vecAngVelocity |
vector |
376 | 0x178 |
avelocity |
m_rgflCoordinateFrame |
float |
388 | 0x184 |
|
m_flFriction |
float |
436 | 0x1b4 |
friction |
m_flElasticity |
float |
440 | 0x1b8 |
|
m_flLocalTime |
float |
444 | 0x1bc |
ltime |
m_flVPhysicsUpdateLocalTime |
float |
448 | 0x1c0 |
|
m_flMoveDoneTime |
float |
452 | 0x1c4 |
|
m_vecAbsOrigin |
pos-vector |
460 | 0x1cc |
|
m_angAbsRotation |
vector |
472 | 0x1d8 |
|
m_vecVelocity |
vector |
484 | 0x1e4 |
velocity |
m_pBlocker |
ehandle |
496 | 0x1f0 |
|
m_iTextureFrameIndex |
character |
500 | 0x1f4 |
texframeindex |
m_bSimulatedEveryTick |
boolean |
501 | 0x1f5 |
|
m_bAnimatedEveryTick |
boolean |
502 | 0x1f6 |
|
m_bAlternateSorting |
boolean |
503 | 0x1f7 |
|
m_nMinCPULevel |
character |
504 | 0x1f8 |
mincpulevel |
m_nMaxCPULevel |
character |
505 | 0x1f9 |
maxcpulevel |
m_nMinGPULevel |
character |
506 | 0x1fa |
mingpulevel |
m_nMaxGPULevel |
character |
507 | 0x1fb |
maxgpulevel |
m_iGlobalname |
string |
508 | 0x1fc |
globalname |
m_iParent |
string |
512 | 0x200 |
parentname |
m_iHammerID |
integer |
516 | 0x204 |
hammerid |
m_flSpeed |
float |
520 | 0x208 |
speed |
m_iMaxHealth |
integer |
524 | 0x20c |
max_health |
m_iHealth |
integer |
528 | 0x210 |
health |
m_iszDamageFilterName |
string |
532 | 0x214 |
damagefilter |
m_hDamageFilter |
ehandle |
536 | 0x218 |
|
m_pfnTouch |
function |
540 | 0x21c |
|
m_pfnUse |
function |
544 | 0x220 |
|
m_pfnBlocked |
function |
548 | 0x224 |
|
m_bClientSideRagdoll |
boolean |
552 | 0x228 |
|
m_lifeState |
character |
553 | 0x229 |
|
m_takedamage |
character |
554 | 0x22a |
|
m_OnUser1 |
custom |
560 | 0x230 |
OnUser1 |
m_OnUser2 |
custom |
584 | 0x248 |
OnUser2 |
m_OnUser3 |
custom |
608 | 0x260 |
OnUser3 |
m_OnUser4 |
custom |
632 | 0x278 |
OnUser4 |
m_vecOrigin |
vector |
700 | 0x2bc |
|
m_angRotation |
vector |
712 | 0x2c8 |
|
m_vecViewOffset |
vector |
728 | 0x2d8 |
view_ofs |
m_iInitialTeamNum |
integer |
752 | 0x2f0 |
TeamNum |
m_iTeamNum |
integer |
756 | 0x2f4 |
teamnumber |
m_spawnflags |
integer |
764 | 0x2fc |
spawnflags |
m_AIAddOn |
string |
768 | 0x300 |
addon |
m_flGravity |
float |
772 | 0x304 |
gravity |
m_hEffectEntity |
ehandle |
776 | 0x308 |
|
m_fadeMinDist |
float |
780 | 0x30c |
fademindist |
m_fadeMaxDist |
float |
784 | 0x310 |
fademaxdist |
m_flFadeScale |
float |
788 | 0x314 |
fadescale |
m_flShadowCastDistance |
float |
792 | 0x318 |
shadowcastdist |
m_flDesiredShadowCastDistance |
float |
796 | 0x31c |
|
m_iSignifierName |
string |
800 | 0x320 |
|
m_bLagCompensate |
boolean |
805 | 0x325 |
LagCompensate |
m_bForcePurgeFixedupStrings |
boolean |
806 | 0x326 |
|
m_debugOverlays |
integer |
812 | 0x32c |
|
m_iszVScripts |
string |
820 | 0x334 |
vscripts |
m_iszScriptThinkFunction |
string |
824 | 0x338 |
thinkfunction |
m_iszScriptId |
string |
852 | 0x354 |
|
m_Material |
integer |
868 | 0x364 |
|
m_hBreaker |
ehandle |
872 | 0x368 |
|
m_Explosion |
integer |
876 | 0x36c |
explosion |
m_GibDir |
vector |
880 | 0x370 |
gibdir |
m_iszGibModel |
string |
892 | 0x37c |
|
m_iszSpawnObject |
string |
896 | 0x380 |
|
m_ExplosionMagnitude |
integer |
900 | 0x384 |
explodemagnitude |
m_flPressureDelay |
float |
904 | 0x388 |
PressureDelay |
m_iMinHealthDmg |
integer |
908 | 0x38c |
minhealthdmg |
m_bTookPhysicsDamage |
boolean |
912 | 0x390 |
|
m_iszPropData |
string |
916 | 0x394 |
|
m_iszModelName |
string |
920 | 0x398 |
|
m_impactEnergyScale |
float |
924 | 0x39c |
physdamagescale |
m_OnBreak |
custom |
928 | 0x3a0 |
OnBreak |
m_OnHealthChanged |
custom |
952 | 0x3b8 |
OnHealthChanged |
m_flDmgModBullet |
float |
976 | 0x3d0 |
|
m_flDmgModClub |
float |
980 | 0x3d4 |
|
m_flDmgModExplosive |
float |
984 | 0x3d8 |
|
m_flDmgModFire |
float |
988 | 0x3dc |
|
m_iszPhysicsDamageTableName |
string |
992 | 0x3e0 |
|
m_iszBreakableModel |
string |
996 | 0x3e4 |
|
m_iBreakableSkin |
integer |
1000 | 0x3e8 |
|
m_iBreakableCount |
integer |
1004 | 0x3ec |
|
m_iMaxBreakableSize |
integer |
1008 | 0x3f0 |
|
m_iszBasePropData |
string |
1012 | 0x3f4 |
|
m_iInteractions |
integer |
1016 | 0x3f8 |
|
m_PerformanceMode |
integer |
1020 | 0x3fc |
PerformanceMode |
m_explodeRadius |
float |
1024 | 0x400 |
|
m_hPhysicsAttacker |
ehandle |
1028 | 0x404 |
|
m_flLastPhysicsInfluenceTime |
time |
1032 | 0x408 |
|
m_damageType |
integer |
1036 | 0x40c |
Damagetype |
m_massScale |
float |
1040 | 0x410 |
massScale |
m_iszOverrideScript |
string |
1044 | 0x414 |
overridescript |
m_damageToEnableMotion |
integer |
1048 | 0x418 |
damagetoenablemotion |
m_flForceToEnableMotion |
float |
1052 | 0x41c |
forcetoenablemotion |
m_angPreferredCarryAngles |
vector |
1056 | 0x420 |
preferredcarryangles |
m_bNotSolidToWorld |
boolean |
1068 | 0x42c |
notsolid |
m_iExploitableByPlayer |
integer |
1072 | 0x430 |
ExploitableByPlayer |
m_OnDamaged |
custom |
1076 | 0x434 |
OnDamaged |
m_OnAwakened |
custom |
1100 | 0x44c |
OnAwakened |
m_OnMotionEnabled |
custom |
1124 | 0x464 |
OnMotionEnabled |
m_OnPhysGunPickup |
custom |
1148 | 0x47c |
OnPhysGunPickup |
m_OnPhysGunPunt |
custom |
1172 | 0x494 |
OnPhysGunPunt |
m_OnPhysGunOnlyPickup |
custom |
1196 | 0x4ac |
OnPhysGunOnlyPickup |
m_OnPhysGunDrop |
custom |
1220 | 0x4c4 |
OnPhysGunDrop |
m_OnPlayerUse |
custom |
1244 | 0x4dc |
OnPlayerUse |
m_hCarryingPlayer |
ehandle |
1268 | 0x4f4 |
|