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CPropVehicleDriveable

Datamap server-side.

Prop Type Offset External
CBaseEntityScriptThink void 0 | 0x0  
CBaseEntityShadowCastDistThink void 0 | 0x0  
CBaseEntitySUB_CallUseToggle void 0 | 0x0  
CBaseEntitySUB_DoNothing void 0 | 0x0  
CBaseEntitySUB_FadeOut void 0 | 0x0  
CBaseEntitySUB_Remove void 0 | 0x0  
CBaseEntitySUB_StartFadeOut void 0 | 0x0  
CBaseEntitySUB_StartFadeOutInstant void 0 | 0x0  
CBaseEntitySUB_Vanish void 0 | 0x0  
InputAction float 0 | 0x0 Action
InputAddContext string 0 | 0x0 AddContext
InputAddOutput string 0 | 0x0 AddOutput
InputAlpha integer 0 | 0x0 Alpha
InputAlternativeSorting boolean 0 | 0x0 AlternativeSorting
InputBecomeRagdoll void 0 | 0x0 BecomeRagdoll
InputCallScriptFunction string 0 | 0x0 CallScriptFunction
InputClearContext string 0 | 0x0 ClearContext
InputClearParent void 0 | 0x0 ClearParent
InputColor color32 0 | 0x0 Color
InputDisableDamageForces void 0 | 0x0 DisableDamageForces
InputDisableDraw void 0 | 0x0 DisableDraw
InputDisableDrawInFastReflection void 0 | 0x0 DisableDrawInFastReflection
InputDisableReceivingFlashlight void 0 | 0x0 DisableReceivingFlashlight
InputDisableShadow void 0 | 0x0 DisableShadow
InputDispatchResponse string 0 | 0x0 DispatchResponse
InputEnableDamageForces void 0 | 0x0 EnableDamageForces
InputEnableDraw void 0 | 0x0 EnableDraw
InputEnableDrawInFastReflection void 0 | 0x0 EnableDrawInFastReflection
InputEnableReceivingFlashlight void 0 | 0x0 EnableReceivingFlashlight
InputEnableShadow void 0 | 0x0 EnableShadow
InputFireUser1 string 0 | 0x0 FireUser1
InputFireUser2 string 0 | 0x0 FireUser2
InputFireUser3 string 0 | 0x0 FireUser3
InputFireUser4 string 0 | 0x0 FireUser4
InputHandBrakeOff void 0 | 0x0 HandBrakeOff
InputHandBrakeOn void 0 | 0x0 HandBrakeOn
InputIgnite integer 0 | 0x0 IgniteNumHitboxFires
InputIgnite void 0 | 0x0 Ignite
InputIgnite float 0 | 0x0 IgniteHitboxFireScale
InputIgniteLifetime float 0 | 0x0 IgniteLifetime
InputKill void 0 | 0x0 Kill
InputKillHierarchy void 0 | 0x0 KillHierarchy
InputLock void 0 | 0x0 Lock
InputRemoveContext string 0 | 0x0 RemoveContext
InputRemovePaint void 0 | 0x0 RemovePaint
InputRunScript string 0 | 0x0 RunScriptCode
InputRunScriptFile string 0 | 0x0 RunScriptFile
InputSetDamageFilter string 0 | 0x0 SetDamageFilter
InputSetLightingOrigin string 0 | 0x0 SetLightingOrigin
InputSetLightingOriginRelative string 0 | 0x0 SetLightingOriginHack
InputSetLocalAngles string 0 | 0x0 SetLocalAngles
InputSetLocalOrigin string 0 | 0x0 SetLocalOrigin
InputSetParent string 0 | 0x0 SetParent
InputSetParentAttachment string 0 | 0x0 SetParentAttachment
InputSetParentAttachmentMaintainOffset string 0 | 0x0 SetParentAttachmentMaintainOffset
InputSetTeam integer 0 | 0x0 SetTeam
InputSteering float 0 | 0x0 Steer
InputThrottle float 0 | 0x0 Throttle
InputTurnOff void 0 | 0x0 TurnOff
InputTurnOn void 0 | 0x0 TurnOn
InputUnlock void 0 | 0x0 Unlock
InputUse void 0 | 0x0 Use
m_iObjectCapsCache integer 4 | 0x4  
m_pfnMoveDone function 8 | 0x8  
m_pfnThink function 12 | 0xc  
m_Network CServerNetworkProperty 16 | 0x10  
m_iClassname string 96 | 0x60 classname
m_flPrevAnimTime time 100 | 0x64  
m_flAnimTime time 104 | 0x68  
m_flSimulationTime time 108 | 0x6c  
m_nLastThinkTick tick 112 | 0x70  
touchStamp integer 116 | 0x74  
m_aThinkFunctions custom 120 | 0x78  
m_ResponseContexts custom 140 | 0x8c  
m_iszResponseContext string 160 | 0xa0 ResponseContext
m_nNextThinkTick tick 164 | 0xa4 nextthink
m_fEffects integer 168 | 0xa8 effects
m_ModelName modelname 172 | 0xac model
m_target string 180 | 0xb4 target
m_nRenderFX character 184 | 0xb8 renderfx
m_nRenderMode character 185 | 0xb9 rendermode
m_nModelIndex short 186 | 0xba modelindex
m_clrRender color32 188 | 0xbc rendercolor
m_nSimulationTick tick 192 | 0xc0  
m_iEFlags integer 200 | 0xc8  
m_fFlags integer 204 | 0xcc  
m_iName string 208 | 0xd0  
m_pParent ehandle 212 | 0xd4  
m_nTransmitStateOwnedCounter character 216 | 0xd8  
m_iParentAttachment character 217 | 0xd9  
m_MoveType character 218 | 0xda MoveType
m_MoveCollide character 219 | 0xdb  
m_hMoveParent ehandle 220 | 0xdc  
m_hMoveChild ehandle 224 | 0xe0  
m_hMovePeer ehandle 228 | 0xe4  
m_Collision CCollisionProperty 232 | 0xe8  
m_hOwnerEntity ehandle 324 | 0x144  
m_CollisionGroup integer 328 | 0x148 CollisionGroup
m_pPhysicsObject custom 332 | 0x14c  
m_nWaterType character 338 | 0x152  
m_nWaterLevel character 339 | 0x153 waterlevel
m_flNavIgnoreUntilTime time 340 | 0x154  
m_hGroundEntity ehandle 344 | 0x158  
m_flGroundChangeTime time 348 | 0x15c  
m_vecBaseVelocity vector 352 | 0x160 basevelocity
m_vecAbsVelocity vector 364 | 0x16c  
m_vecAngVelocity vector 376 | 0x178 avelocity
m_rgflCoordinateFrame float 388 | 0x184  
m_flFriction float 436 | 0x1b4 friction
m_flElasticity float 440 | 0x1b8  
m_flLocalTime float 444 | 0x1bc ltime
m_flVPhysicsUpdateLocalTime float 448 | 0x1c0  
m_flMoveDoneTime float 452 | 0x1c4  
m_vecAbsOrigin pos-vector 460 | 0x1cc  
m_angAbsRotation vector 472 | 0x1d8  
m_vecVelocity vector 484 | 0x1e4 velocity
m_pBlocker ehandle 496 | 0x1f0  
m_iTextureFrameIndex character 500 | 0x1f4 texframeindex
m_bSimulatedEveryTick boolean 501 | 0x1f5  
m_bAnimatedEveryTick boolean 502 | 0x1f6  
m_bAlternateSorting boolean 503 | 0x1f7  
m_nMinCPULevel character 504 | 0x1f8 mincpulevel
m_nMaxCPULevel character 505 | 0x1f9 maxcpulevel
m_nMinGPULevel character 506 | 0x1fa mingpulevel
m_nMaxGPULevel character 507 | 0x1fb maxgpulevel
m_iGlobalname string 508 | 0x1fc globalname
m_iParent string 512 | 0x200 parentname
m_iHammerID integer 516 | 0x204 hammerid
m_flSpeed float 520 | 0x208 speed
m_iMaxHealth integer 524 | 0x20c max_health
m_iHealth integer 528 | 0x210 health
m_iszDamageFilterName string 532 | 0x214 damagefilter
m_hDamageFilter ehandle 536 | 0x218  
m_pfnTouch function 540 | 0x21c  
m_pfnUse function 544 | 0x220  
m_pfnBlocked function 548 | 0x224  
m_bClientSideRagdoll boolean 552 | 0x228  
m_lifeState character 553 | 0x229  
m_takedamage character 554 | 0x22a  
m_OnUser1 custom 560 | 0x230 OnUser1
m_OnUser2 custom 584 | 0x248 OnUser2
m_OnUser3 custom 608 | 0x260 OnUser3
m_OnUser4 custom 632 | 0x278 OnUser4
m_vecOrigin vector 700 | 0x2bc  
m_angRotation vector 712 | 0x2c8  
m_vecViewOffset vector 728 | 0x2d8 view_ofs
m_iInitialTeamNum integer 752 | 0x2f0 TeamNum
m_iTeamNum integer 756 | 0x2f4 teamnumber
m_spawnflags integer 764 | 0x2fc spawnflags
m_AIAddOn string 768 | 0x300 addon
m_flGravity float 772 | 0x304 gravity
m_hEffectEntity ehandle 776 | 0x308  
m_fadeMinDist float 780 | 0x30c fademindist
m_fadeMaxDist float 784 | 0x310 fademaxdist
m_flFadeScale float 788 | 0x314 fadescale
m_flShadowCastDistance float 792 | 0x318 shadowcastdist
m_flDesiredShadowCastDistance float 796 | 0x31c  
m_iSignifierName string 800 | 0x320  
m_bLagCompensate boolean 805 | 0x325 LagCompensate
m_bForcePurgeFixedupStrings boolean 806 | 0x326  
m_debugOverlays integer 812 | 0x32c  
m_iszVScripts string 820 | 0x334 vscripts
m_iszScriptThinkFunction string 824 | 0x338 thinkfunction
m_iszScriptId string 852 | 0x354  
m_flGroundSpeed float 860 | 0x35c  
m_flLastEventCheck time 864 | 0x360  
m_nSkin integer 892 | 0x37c ModelSkin
m_nSkin integer 892 | 0x37c skin
m_nBody integer 896 | 0x380 SetBodyGroup
m_nBody integer 896 | 0x380 body
m_nHitboxSet integer 900 | 0x384 hitboxset
m_flModelScale float 904 | 0x388 ModelScale
m_flPlaybackRate float 908 | 0x38c playbackrate
m_pIk custom 936 | 0x3a8  
m_iIKCounter integer 940 | 0x3ac  
m_bSequenceFinished boolean 944 | 0x3b0  
m_bSequenceLoops boolean 945 | 0x3b1  
m_flDissolveStartTime time 948 | 0x3b4  
m_flCycle float 952 | 0x3b8 cycle
m_nSequence integer 956 | 0x3bc sequence
m_flPoseParameter float 960 | 0x3c0  
m_flEncodedController float 1056 | 0x420  
m_bClientSideAnimation boolean 1072 | 0x430  
m_bClientSideFrameReset boolean 1073 | 0x431  
m_nNewSequenceParity integer 1076 | 0x434  
m_nResetEventsParity integer 1080 | 0x438  
m_bSuppressAnimSounds boolean 1084 | 0x43c SuppressAnimSounds
m_nMuzzleFlashParity character 1085 | 0x43d  
m_hLightingOrigin ehandle 1088 | 0x440  
m_hLightingOriginRelative ehandle 1092 | 0x444  
m_iszLightingOriginRelative string 1096 | 0x448 LightingOriginHack
m_iszLightingOrigin string 1100 | 0x44c LightingOrigin
m_fBoneCacheFlags short 1108 | 0x454  
m_flFrozen float 1112 | 0x458  
m_flFrozenThawRate float 1124 | 0x464  
m_flFrozenMax float 1128 | 0x468  
m_OnIgnite custom 1132 | 0x46c OnIgnite
m_OnFizzled custom 1156 | 0x484 OnFizzled
m_VehiclePhysics CFourWheelVehiclePhysics 1204 | 0x4b4  
m_VehiclePhysics.m_pVehicle custom 1240 | 0x4d8  
m_VehiclePhysics.m_pWheels custom 1284 | 0x504  
m_nVehicleType integer 1516 | 0x5ec  
m_vehicleScript string 1520 | 0x5f0 VehicleScript
m_vecSmoothedVelocity vector 1524 | 0x5f4  
m_hPhysicsAttacker ehandle 1536 | 0x600  
m_flLastPhysicsInfluenceTime time 1540 | 0x604  
m_pServerVehicle CFourWheelServerVehicle 1552 | 0x610  
m_playerOn custom 1556 | 0x614 PlayerOn
m_playerOff custom 1580 | 0x62c PlayerOff
m_pressedAttack custom 1604 | 0x644 PressedAttack
m_pressedAttack2 custom 1628 | 0x65c PressedAttack2
m_attackaxis custom 1652 | 0x674 AttackAxis
m_attack2axis custom 1676 | 0x68c Attack2Axis
m_hPlayer ehandle 1700 | 0x6a4  
m_nSpeed integer 1704 | 0x6a8  
m_nRPM integer 1708 | 0x6ac  
m_flThrottle float 1712 | 0x6b0  
m_nBoostTimeLeft integer 1716 | 0x6b4  
m_nHasBoost integer 1720 | 0x6b8  
m_vecEyeExitEndpoint pos-vector 1724 | 0x6bc  
m_vecGunCrosshair vector 1736 | 0x6c8  
m_bUnableToFire boolean 1748 | 0x6d4  
m_bHasGun boolean 1749 | 0x6d5 EnableGun
m_nScannerDisabledWeapons boolean 1750 | 0x6d6  
m_nScannerDisabledVehicle boolean 1751 | 0x6d7  
m_hNPCDriver ehandle 1752 | 0x6d8  
m_hKeepUpright ehandle 1756 | 0x6dc  
m_bEngineLocked boolean 1760 | 0x6e0  
m_bLocked boolean 1761 | 0x6e1 VehicleLocked
m_flMinimumSpeedToEnterExit float 1764 | 0x6e4  
m_bEnterAnimOn boolean 1768 | 0x6e8  
m_bExitAnimOn boolean 1769 | 0x6e9  
m_flTurnOffKeepUpright time 1772 | 0x6ec  

Embedded

CServerNetworkProperty

Prop Type Offset External
m_hParent ehandle 52 | 0x34  

CCollisionProperty

Prop Type Offset External
m_vecMins vector 8 | 0x8  
m_vecMaxs vector 20 | 0x14  
m_usSolidFlags short 32 | 0x20  
m_nSolidType character 34 | 0x22 solid
m_triggerBloat character 35 | 0x23  
m_flRadius float 36 | 0x24  
m_nSurroundType character 42 | 0x2a  
m_vecSpecifiedSurroundingMins vector 44 | 0x2c  
m_vecSpecifiedSurroundingMaxs vector 56 | 0x38  
m_vecSurroundingMins vector 68 | 0x44  
m_vecSurroundingMaxs vector 80 | 0x50  

CFourWheelVehiclePhysics

Prop Type Offset External
m_controls.throttle float 12 | 0xc  
m_controls.steering float 16 | 0x10  
m_controls.brake float 20 | 0x14  
m_controls.boost float 24 | 0x18  
m_controls.handbrake boolean 28 | 0x1c  
m_controls.handbrakeLeft boolean 29 | 0x1d  
m_controls.handbrakeRight boolean 30 | 0x1e  
m_controls.brakepedal boolean 31 | 0x1f  
m_controls.bHasBrakePedal boolean 32 | 0x20  
m_nSpeed integer 40 | 0x28  
m_nLastSpeed integer 44 | 0x2c  
m_nRPM integer 48 | 0x30  
m_fLastBoost float 52 | 0x34  
m_nBoostTimeLeft integer 56 | 0x38  
m_nHasBoost integer 60 | 0x3c  
m_maxThrottle float 64 | 0x40  
m_flMaxRevThrottle float 68 | 0x44  
m_flMaxSpeed float 72 | 0x48  
m_actionSpeed float 76 | 0x4c  
m_wheelCount integer 96 | 0x60  
m_wheelPosition vector 100 | 0x64  
m_wheelRotation vector 148 | 0x94  
m_wheelBaseHeight float 196 | 0xc4  
m_wheelTotalHeight float 212 | 0xd4  
m_poseParameters integer 228 | 0xe4  
m_actionValue float 276 | 0x114  
m_actionScale float 280 | 0x118 actionScale
m_debugRadius float 284 | 0x11c  
m_throttleRate float 288 | 0x120  
m_throttleStartTime float 292 | 0x124  
m_throttleActiveTime float 296 | 0x128  
m_turboTimer float 300 | 0x12c  
m_flVehicleVolume float 304 | 0x130  
m_bIsOn boolean 308 | 0x134  
m_bLastThrottle boolean 309 | 0x135  
m_bLastBoost boolean 310 | 0x136  
m_bLastSkid boolean 311 | 0x137  

CFourWheelServerVehicle

Prop Type Offset External
m_PassengerInfo custom 4 | 0x4  
m_nNPCButtons integer 52 | 0x34  
m_nPrevNPCButtons integer 56 | 0x38  
m_flTurnDegrees float 60 | 0x3c  
m_iCurrentExitAnim integer 108 | 0x6c  
m_vecCurrentExitEndPoint pos-vector 112 | 0x70  
m_savedViewOffset vector 124 | 0x7c  
m_hExitBlocker ehandle 136 | 0x88  
m_chPreviousTextureType character 140 | 0x8c  
m_vehicleSounds vehiclesounds_t 144 | 0x90  
m_flVehicleVolume float 384 | 0x180  
m_iSoundGear integer 388 | 0x184  
m_flSpeedPercentage float 392 | 0x188  
m_pStateSound custom 396 | 0x18c  
m_pStateSoundFade custom 400 | 0x190  
m_soundState integer 404 | 0x194  
m_soundStateStartTime time 408 | 0x198  
m_lastSpeed float 412 | 0x19c  
m_ViewSmoothing ViewSmoothingData_t 416 | 0x1a0  

vehiclesounds_t

Prop Type Offset External
pGears custom 4 | 0x4  
crashSounds custom 24 | 0x18  
iszSound string 44 | 0x2c  
iszStateSounds string 80 | 0x50  
minStateTime float 160 | 0xa0  

ViewSmoothingData_t

Prop Type Offset External
flFOV float 24 | 0x18  
bRunningEnterExit boolean 61 | 0x3d  
bWasRunningAnim boolean 62 | 0x3e  
flEnterExitStartTime float 64 | 0x40  
flEnterExitDuration float 68 | 0x44  
vecAnglesSaved vector 72 | 0x48  
vecOriginSaved pos-vector 84 | 0x54  
vecAngleDiffSaved vector 96 | 0x60  
vecAngleDiffMin vector 108 | 0x6c