iszInteractionName |
string |
0 | 0x0 |
|
iFlags |
integer |
4 | 0x4 |
|
iTriggerMethod |
integer |
8 | 0x8 |
|
iLoopBreakTriggerMethod |
integer |
12 | 0xc |
|
vecRelativeOrigin |
vector |
16 | 0x10 |
|
angRelativeAngles |
vector |
28 | 0x1c |
|
vecRelativeVelocity |
vector |
40 | 0x28 |
|
flCameraDistance |
float |
52 | 0x34 |
|
angCameraAngles |
vector |
56 | 0x38 |
|
flDelay |
float |
68 | 0x44 |
|
flDistSqr |
float |
72 | 0x48 |
|
iszMyWeapon |
string |
76 | 0x4c |
|
iszTheirWeapon |
string |
80 | 0x50 |
|
sPhases |
ScriptedNPCInteraction_Phases_t |
84 | 0x54 |
|
matDesiredLocalToWorld |
vmatrix |
108 | 0x6c |
|
bValidOnCurrentEnemy |
boolean |
172 | 0xac |
|
flNextAttemptTime |
time |
176 | 0xb0 |
|