Tree Routes
Choosing the most optimal voice options in The Beginners Guide.
Data
Generated and evaluated data with trees.js. The complete data set can be found in trees_result.txt.
Pattern
Pressing keys in the right order.
Symbol |
Meaning |
1 |
key 1 |
2 |
key 2 |
3 |
key 3 |
x |
any key that is available |
- |
has no options, route does not use it, game does not use it or the file does not exist |
Maps
Files are ordered by appearance. Timesave is the amount of seconds compared to the worst case, not counting getting into a loop.
down.bsp
Tree |
Pattern |
Timesave |
downinterview3.txt |
1, 1, 1 |
7s |
downinterview4.txt |
x, x |
- |
notes.bsp
Tree |
Pattern |
Timesave |
typewriters.txt |
- |
- |
escape.bsp
Tree |
Pattern |
Timesave |
prisonfurniture1.txt |
x, x, x, x |
- |
prisonphone2.txt |
1, 1, 1, 1, 1, 2, 1, 1, 1 |
13s |
house.bsp
Tree |
Pattern |
Timesave |
cleaning/intro.txt |
2 |
3s |
cleaning/tabletobed.txt |
- |
- |
cleaning/bedtocloset.txt |
- |
- |
cleaning/closettopillows.txt |
2 |
3s |
cleaning/pillowstospill.txt |
- |
- |
cleaning/spilltodishes.txt |
3 |
2s |
cleaning/dishestotub.txt |
- |
- |
cleaning/tubtobooks.txt |
- |
- |
cleaning/bookstotable.txt |
- |
- |
cleaning/tabletocloset.txt |
3 |
1s |
cleaning/closettotub.txt |
- |
- |
cleaning/tubtobooks2.txt |
x |
- |
cleaning/bookstopillows.txt |
- |
- |
cleaning/final.txt |
- |
- |
reset.txt |
- |
- |
cleaning/bedtotub.txt |
- |
- |
cleaning/tabletopillows2.txt |
- |
- |
lecturer.bsp
Tree |
Pattern |
Timesave |
workshop2.txt |
- |
- |
counselorspeak1.txt |
x, x, x, x, x, x, x, x |
- |
theater.bsp
Tree |
Pattern |
Timesave |
theater1.txt |
- |
- |
theater2.txt |
2, x, x |
1s |
theater3.txt |
- |
- |
theaterbounce2.txt |
- |
- |
theaterdoor1.txt |
- |
- |
mobius.bsp
Tree |
Pattern |
Timesave |
mobiusplayer1.txt |
- |
- |
mobius_truth2.txt |
- |
- |
mobius1.txt |
2 |
1s |
mobius_truth4.txt |
- |
- |
mobius2.txt |
x |
- |
mobius_truth5.txt |
- |
- |
mobius3.txt |
x |
- |
mobius_truth6.txt |
- |
- |
mobius4.txt |
x |
- |
mobius_truth7.txt |
- |
- |
mobius_truth3.txt |
- |
- |
presence.bsp
Tree |
Pattern |
Timesave |
presence/presence1.txt |
x |
- |
presence/presence2.txt |
x |
- |
presence/presence2a.txt |
x |
- |
presence/presence3a.txt |
x |
- |
presence/presence4a.txt or presence/presence4b.txt |
x |
- |
presence/presencepuzzle1.txt |
x, 2, 1 |
9s |
presence/p2ta.txt |
3 |
5s |
presence/presencefinale.txt |
x, x, x, x, x, x |
- |
presence/presence2b.txt |
- |
- |
presence/presence2c.txt |
- |
- |
presence/presence3b.txt |
- |
- |
presence/presence3c.txt |
- |
- |
presence/presence5.txt |
- |
- |
presence/p2tb.txt |
- |
- |
presence/p2tc.txt |
- |
- |
machine.bsp
Tree |
Pattern |
Timesave |
machine1.txt |
x |
- |
machine21.txt |
1, 1, 1, 1, 1, 1 |
2s |
machine22.txt |
x, x, x, x, x, x |
- |
machine4.txt |
x, x |
- |
machine_weapon.txt |
- |
- |